Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Boreas249 on November 12, 2016, 10:38:02 pm
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Alright, I'm ultra frustrated by now. Most of the links to the tools that would make this an easy process - are dead. I don't have a very high budget so spending money is off the table, my problem is that I can't find an easy way to make shields for a ship. I've been looking around elsewise and have nothing. Modview is refusing to open certain ships, PCS2 works fine but I dunno if I can add shields through it, nor how if it is possible...
any ideas, please?
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You can import shield meshes with PCS2.
However, you an only import a shield mesh that already exists and it keeps the shape (can't edit it with just PCS2)
To make a custom shield shape you would need blender.
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Aaah I see... well, thanks!
Gave it a shot, and it worked, have a nice spherical shield surrounding my ship now. Good enough for the time being, until I figure Blender out.
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Usually just changing a "scale" on the shield mesh helps you cover the whole ship, usually, with FS ships or most modded ships, the usual shape sized up is good enough. - but that means you also get shield hit animations up scale too, or thats what i remember, and I was testing it year ago. might be wrong.
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What's wrong with creating an isosphere mesh (sphere made up of only triangles) and then shrink-wrapping it around the model? This would be done in a model editor, such as Blender.
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Well im completly dumb with 3d modeling, so that kind of taking fighter shields and scaling them up is painless for me.