Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Fry_Day on August 08, 2002, 12:18:01 pm
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Did anyone think of creating an optional, SSE/3Dnow wielding vector/matrix lib instead of the default, plain FP one with FS2? Most people have either SSE or 3Dnow, and it would have significant speed gains (especially for the poor people using a K6-X processor), and it wouldn't be that difficult (Not sure of that one :) ). Just do a processor check in the beginning of the program to see if there is a capable processor, or else use the regular one