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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: krevett62 on January 16, 2017, 03:16:22 am

Title: Mixing secondary firing points
Post by: krevett62 on January 16, 2017, 03:16:22 am
Hello, I have a question about mixing secondaries on a turret with multiple firing points. Let me explain:

I want to setup a turret with 4 firing points, 2 of them armed with secondaries that can only target "huge" targets and 2 of them with aspect seekers that can target everything. I'm using the flags "fixed firingpoints" and "use multiple guns". My question is how will behave this turret will it be able to target small fighters with aspect seekers and use its other secondaries as well?