Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: JSRNerdo on January 28, 2017, 06:42:21 am
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So here's a nifty thing I cooked up for my campaign: In-mission warps. Except you, the player, pick precisely where to warp to. By moving your ship there. Oh, and you can cancel it at any time.
Basic demo: https://www.dropbox.com/s/08938dbpv5wyq2r/Freewarp%20demo.7z
Video demo: https://www.youtube.com/watch?v=OMGjusbxMRk
Known issues: Double fade-in, and the fact that you can teleport literally anywhere including inside other ships, causing horrible collision issues. Any ideas for improvements there?
Already fixed issues: Warp-effect facing the player was missing.