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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 02, 2017, 02:30:46 am

Title: Nightly: 02 June 2017 - Revision 5ee1b6d
Post by: SirKnightly on June 02, 2017, 02:30:46 am
Here is the nightly for 02 June 2017 - Revision 5ee1b6d



Group: Win64
nightly_20170602_5ee1b6d-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20170602_5ee1b6d/nightly_20170602_5ee1b6d-builds-Win64.zip) (Mirror (http://swc.fs2downloads.com/builds/nightly/20170602_5ee1b6d/nightly_20170602_5ee1b6d-builds-Win64.zip))


Group: Linux
nightly_20170602_5ee1b6d-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20170602_5ee1b6d/nightly_20170602_5ee1b6d-builds-Linux.tar.gz) (Mirror (http://swc.fs2downloads.com/builds/nightly/20170602_5ee1b6d/nightly_20170602_5ee1b6d-builds-Linux.tar.gz))


Group: MacOSX
nightly_20170602_5ee1b6d-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20170602_5ee1b6d/nightly_20170602_5ee1b6d-builds-MacOSX.tar.gz) (Mirror (http://swc.fs2downloads.com/builds/nightly/20170602_5ee1b6d/nightly_20170602_5ee1b6d-builds-MacOSX.tar.gz))


Group: Win32
nightly_20170602_5ee1b6d-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20170602_5ee1b6d/nightly_20170602_5ee1b6d-builds-Win32.zip) (Mirror (http://swc.fs2downloads.com/builds/nightly/20170602_5ee1b6d/nightly_20170602_5ee1b6d-builds-Win32.zip))

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Code: [Select]
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commit 82aa027
Author: MageKing17 <Wed May 31 16:19:10 2017 -0700>
Commit: MageKing17 <Thu Jun 1 11:38:44 2017 -0700>

    Cleaning up the shockwave code's use of vectors and assertions.
 code/weapon/shockwave.cpp | 87 +++++++++++++++++++++++------------------------
 1 file changed, 42 insertions(+), 45 deletions(-)

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commit 902d40f
Author: MageKing17 <Tue May 30 09:52:27 2017 -0700>
Commit: MageKing17 <Tue May 30 09:52:27 2017 -0700>

    Allow "+Minimum Distance:" to actually work with automatic convergence.
 code/ship/ship.cpp | 1 +
 1 file changed, 1 insertion(+)

------------------------------------------------------------------------
commit e477594
Author: asarium <Sun May 28 10:35:33 2017 +0200>
Commit: asarium <Sun May 28 10:35:33 2017 +0200>

    Remove include of OpenGL header in non-OpenGL code
 code/menuui/techmenu.cpp               | 1 +
 code/missionui/missionscreencommon.cpp | 1 +
 code/missionui/missionweaponchoice.cpp | 1 +
 code/model/modelrender.h               | 1 -
 4 files changed, 3 insertions(+), 1 deletion(-)