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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldo_14 on July 13, 2001, 02:07:00 pm

Title: Introducing the GTCv Vilvakis
Post by: aldo_14 on July 13, 2001, 02:07:00 pm
The GTCv Vilvakis is a dual role assualt corvette / carrier.  Used for rapid bomber strikes, the Vilvakis sacrifices armamant for the ability to hold and maintain up to 10 fighter wings.  Vilvakis rarely operate alone - normally they provide fighter support and cover for other corvettes such as the Deimos and Sobek.

  (http://homepage.ntlworld.com/g.white19/vilvakis.jpg)  

This is simply a (reskinned) version of a model I made for another campaign  - it's fully finished, except for balancing the default loadout.

It's damn cool starting misisons from that fighterbay   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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[This message has been edited by aldo_14 (edited 07-13-2001).]
Title: Introducing the GTCv Vilvakis
Post by: StarGunner on July 13, 2001, 02:13:00 pm
That ship is so cool! melikes    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) I could help you out with the balancing

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[This message has been edited by StarGunner (edited 07-13-2001).]
Title: Introducing the GTCv Vilvakis
Post by: The Avenger on July 14, 2001, 12:39:00 pm
SWEET  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Title: Introducing the GTCv Vilvakis
Post by: Sushi on July 14, 2001, 02:25:00 pm
That thing is tight.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

I'd reconsider the 10 wings idea though- maybe five or six.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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Title: Introducing the GTCv Vilvakis
Post by: Joey_21 on July 14, 2001, 02:44:00 pm
The fighterbay you put on it looks sooo perfect! Good job, d00d!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)

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Title: Introducing the GTCv Vilvakis
Post by: Bobboau on July 14, 2001, 04:48:00 pm
that looks great

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Title: Introducing the GTCv Vilvakis
Post by: Setekh on July 14, 2001, 05:04:00 pm
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)! That is so damn cool! You've got to get us some screen shots of that take-off, it'd look great!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Introducing the GTCv Vilvakis
Post by: Black Ace on July 14, 2001, 05:26:00 pm
Yup... definitely well done... Two thumbs up!

And I agree with everyone else... the fighterbay makes it..

[This message has been edited by Black Ace (edited 07-14-2001).]
Title: Introducing the GTCv Vilvakis
Post by: Shrike on July 14, 2001, 05:41:00 pm
It's a FS version of the WC carriers.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Introducing the GTCv Vilvakis
Post by: Fozzy on July 14, 2001, 05:41:00 pm
just one small peoblem, those turrets look out of place, make em 2 or 4 thinner barrels, anyway thats what i think.

that is a cool model apart from the barrels
Title: Introducing the GTCv Vilvakis
Post by: aldo_14 on July 18, 2001, 02:53:00 pm
   
Quote
Originally posted by Setekh:
   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)! That is so damn cool! You've got to get us some screen shots of that take-off, it'd look great!     (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

   (http://homepage.ntlworld.com/g.white19/takeoff1.jpg)  
   (http://homepage.ntlworld.com/g.white19/takeoff2.jpg)  

I'm beginning to understand why    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif) didn't use this sort of design - it's pretty tough because the ship needs to move while you're in the middle of takings off - or my paths are dodgy.

Plus, they'res a slightly dodgy clipping bug on the side, where it becomes transparent when you fly through upon takeoff... i'll have to test further    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)


[This message has been edited by aldo_14 (edited 07-18-2001).]

[This message has been edited by aldo_14 (edited 07-18-2001).]