Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Bryan See on February 16, 2018, 10:03:27 am

Title: Too many beam sections even specified below limit
Post by: Bryan See on February 16, 2018, 10:03:27 am
Woutersmits said when running his own mod, he encounters the following:

Code: [Select]
Warning: Too many beam sections for weapon ULTRA Anti-Fighter Beam - max is 5
File: weapons.cpp
Line: 2329

The beam weapons in tbl and tbm files have beam sections less than a limit, but why is it giving such?

Enclosed is the fs2_open.log(s).

EDIT: I've submitted another. It's fixable.

[attachment stolen by Russian hackers]
Title: Re: Too many beam sections even specified below limit
Post by: Nightmare on February 16, 2018, 10:36:54 am
Tbms add new sections, so if you have 3 sections in the tbl and 3 in the tbm you have 6 in total, unless you use +remove.