Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: AqueousShadow on August 16, 2002, 03:21:19 pm

Title: Shockwaves
Post by: AqueousShadow on August 16, 2002, 03:21:19 pm
I searched for this topic around the board, but I didn't find any results that had to do with this.  I was just wondering, wouldn't it be cooler to have shockwaves that actually go sideways? I mean, when a ship blows up, the blue (or different colored) shockwave would come at you. It would be transparent or something. The original shockwaves get boring and aren't really realistic (i.e. no matter what angle you are facing, the shockwaves are the same). It would be cool, along the lines of the FS1 shockwaves, but actually coming towards you. Like the shockwave that hits when Capella goes supernova. I don't know, good or bad idea? :nervous:
Title: Shockwaves
Post by: Ashrak on August 16, 2002, 06:15:12 pm
u mean orb shockwaves? that go out like a ball of blue stuff?
Title: Re: Shockwaves
Post by: Galemp on August 16, 2002, 06:24:22 pm
Quote
Originally posted by AqueousShadow
The original shockwaves... aren't really realistic (i.e. no matter what angle you are facing, the shockwaves are the same).  


No comment. :doubt:
Title: Re: Shockwaves
Post by: Galemp on August 16, 2002, 06:29:41 pm
Quote
Originally posted by AqueousShadow
The original shockwaves... aren't really realistic (i.e. no matter what angle you are facing, the shockwaves are the same).  


No comment. :doubt:
Title: Shockwaves
Post by: AqueousShadow on August 16, 2002, 06:33:36 pm
Hehe, nice double post. Ok, they are realistic, but I mean, I dunno, I'd just like to suggest an idea. ;7
Title: Shockwaves
Post by: ##UnknownPlayer## on August 16, 2002, 06:47:02 pm
I think what's he talking about is having it that when a ship goes up, a 3D shockwave gets shot out from the break up point on a random plane. Could be cool, but practically I think the current ones are more realistic (considering besides the fact that space doesn't have shockwaves)
Title: Shockwaves
Post by: Fineus on August 17, 2002, 04:00:53 am
Why not? There's matter being pushed away from a central explosion (presumably the ships core) - it should be a shockwave?
Title: Shockwaves
Post by: KARMA on August 17, 2002, 07:53:54 am
i don't like too the actual shockwave, both for the artwork both for how they works
if i remember well in wing commander (prophecy) shockwaves were like here 2D "anis" (not talkin about the damage-pushing wave) but were also randomly changing color and plane of propagation with a much more realistic effect(or anyway they were nicer if not more realistic)
Title: Shockwaves
Post by: Fineus on August 17, 2002, 08:01:14 am
I agree, the code should choose from a variety of different shockwaves and randomise (or as close as you can to randomise) the propgation and the angle of the shockwave compared to the players point of view. there should also be secondary shockwaves which go out along other angles to give the effect of debris/explosions that don't just follow the angle of the shockwave - they add a 3D spherical effect to things.

Perhaps Terran, Vasudan and Shivan shockwaves should be unique to the species... blue/white for Terran, Green/brown/yellow for Vasudan and Red/Orange (more fiery colors) for Shivans. After all they do use different power sources. And the beam colors are different which is proof of that.
Title: Shockwaves
Post by: AqueousShadow on August 17, 2002, 02:22:43 pm
Quote
Originally posted by KARMA
i don't like too the actual shockwave, both for the artwork both for how they works
if i remember well in wing commander (prophecy) shockwaves were like here 2D "anis" (not talkin about the damage-pushing wave) but were also randomly changing color and plane of propagation with a much more realistic effect(or anyway they were nicer if not more realistic)


That's what I mean exactly. Wing Commander shockwaves. The ones that come straight at you in a sort of transparent way. If I had to choose, they'd be my favorite shockwaves :nod: Ok, yes I'm a psycho :wtf: And different colored would be good. "Randomize," as you say. ;)
Title: Shockwaves
Post by: ##UnknownPlayer## on August 17, 2002, 09:59:46 pm
Hmm, well it would be pretty cool to have something like that going on when big ships go down - i.e. blinding flash of white light and then the shockwave heading straight at you when the Colossus goes down.

Hmm...
To implement this at a basic level you'd draw a large transparent polygon and map the ani to that. To be more advanced we'd need a 3D model and some neato effects. This sounds like something for after we update to DX8.
Title: Shockwaves
Post by: Darkage on August 18, 2002, 04:12:04 am
I made a cool 3D shockwave in lightwave i can render it into a ani whitout any problems. and i can render it at any angle and make it change color as it exspends. I'll post a AVI version later when i get home.
Title: I got the waves...
Post by: Star Dragon on August 18, 2002, 04:30:08 am
Forgot where i got it originally but maybe someone knows what I'm talking about. The shckwave mod that looks like an atom expanding? multiple waves... It's got that plae yellow color though. I just wish the color would vary like a doppler effect. Red to white to blue (patriot huh)??? lol Anyway tell me how to get it on the net (name a site don't just say "upload it" Duh). It seems to be effective in all angles. I got a screenshot of my squadron taking a borg cube down and we all get blasted in every direction!
Title: Re: I got the waves...
Post by: aldo_14 on August 18, 2002, 11:54:08 am
Quote
Originally posted by Star Dragon
Forgot where i got it originally but maybe someone knows what I'm talking about. The shckwave mod that looks like an atom expanding? multiple waves... It's got that plae yellow color though. I just wish the color would vary like a doppler effect. Red to white to blue (patriot huh)??? lol Anyway tell me how to get it on the net (name a site don't just say "upload it" Duh). It seems to be effective in all angles. I got a screenshot of my squadron taking a borg cube down and we all get blasted in every direction!


Do you mean the ones Venom did?  Used in OtT and Inferno IIRC?
Title: Shockwaves
Post by: AqueousShadow on August 18, 2002, 01:50:17 pm
Shockwave MODs...hmmm....well, maybe some people who are experienced can change the code around a bit, allowing more MODibility in every aspect (Shockwaves, colors, subspace warps, etc.). That would be cool :nod:
Title: Waves...Cont.
Post by: Star Dragon on August 18, 2002, 10:09:23 pm
Except for the color (Really sorry Venom!!!!) I love the waves!

You can see how they work here:

Http://photo.starblvd.net/Star_Dragon

Is that the one Aldo?
Title: Shockwaves
Post by: el gore on August 19, 2002, 02:51:03 am
Well if you're refering to the yellow/orange one, that is the one I made some time ago.

You can download it  HERE (http://mitglied.lycos.de/elgore/pub/shockwave.zip)
Title: Shockwaves
Post by: Vasudan Admiral on August 19, 2002, 05:41:25 am
that's the one i use now. much better than an expanding bluish circle. very nice job with it there el gore :)
Title: Shockwaves
Post by: StarGunner on August 19, 2002, 08:17:43 am
Quote
Originally posted by Thunder
Why not? There's matter being pushed away from a central explosion (presumably the ships core) - it should be a shockwave?


Because inorder to have one you need air. or you get just a boom, and you can only have an explosion if there is air on the ship, or somthing like it. if you don't think I'm right go get a phisics book.
Title: Shockwaves
Post by: AqueousShadow on August 19, 2002, 11:28:15 am
Yes, yes, we know you're correct, but would you rather FS not have shockwaves at all? It's a game for goodness sake, you buy it to have fun and see all the nice colors and explosions :cool: Hahahahaha NEWAYZ :nervous:
Title: Shockwaves
Post by: Nico on August 19, 2002, 12:46:12 pm
When a ship explodes, you have stuff flying away, burning gaz, debris, well, stuff. Call that a shockwave or not, but it does the same effect, and it's cool ( for a game I mean ).
Title: Shockwaves
Post by: Galemp on August 19, 2002, 09:12:02 pm
Quote
Originally posted by Thunder
Perhaps Terran, Vasudan and Shivan shockwaves should be unique to the species... blue/white for Terran, Green/brown/yellow for Vasudan and Red/Orange (more fiery colors) for Shivans. After all they do use different power sources. And the beam colors are different which is proof of that.


:nod::yes:
Title: Shockwaves
Post by: KARMA on August 20, 2002, 12:46:32 pm
mmm for a "basic" effect we don't need a polygon mapped with a standard ani but probably different anis that reproduce perspective (so a render from different angles) selected randomly would work enough
only difference than the other method : it will not be possible to see a shockwave that goes trough our ship
Title: Shockwaves
Post by: AqueousShadow on August 20, 2002, 01:31:55 pm
Quote
Originally posted by KARMA
it will not be possible to see a shockwave that goes trough our ship


:confused: Ok....Newayz, I think all the ideas are great. I'm glad that my little suggestion got the attention of more than one person :lol: It's just too bad...I can come up with tons of ideas, but I never have the skills to put them into action :sigh: