Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 19, 2018, 11:02:43 am
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Here is the nightly for 18 March 2018 - Revision 8b49ebf
At least one of the nightly builds failed!
Group: Win64
nightly_20180318_8b49ebf-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180318_8b49ebf/nightly_20180318_8b49ebf-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180318_8b49ebf/nightly_20180318_8b49ebf-builds-Win64.zip))
Group: Linux
nightly_20180318_8b49ebf-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180318_8b49ebf/nightly_20180318_8b49ebf-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180318_8b49ebf/nightly_20180318_8b49ebf-builds-Linux.tar.gz))
Group: Win32
nightly_20180318_8b49ebf-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180318_8b49ebf/nightly_20180318_8b49ebf-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180318_8b49ebf/nightly_20180318_8b49ebf-builds-Win32.zip))
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commit 1c5bf39
Author: Fabian Woltermann <Fri Mar 16 13:05:21 2018 +0100>
Commit: Fabian Woltermann <Fri Mar 16 13:05:21 2018 +0100>
Use GL_max_anisotropy by default
code/graphics/opengl/gropengltexture.cpp | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
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commit 0b3ff5e
Author: Fabian Woltermann <Fri Mar 16 08:14:35 2018 +0100>
Commit: Fabian Woltermann <Fri Mar 16 08:14:35 2018 +0100>
Make the anisotropy setting controllable via commandline
code/cmdline/cmdline.cpp | 7 +++++++
code/cmdline/cmdline.h | 1 +
code/graphics/opengl/gropengltexture.cpp | 3 +--
3 files changed, 9 insertions(+), 2 deletions(-)