Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: emark4 on April 07, 2018, 04:29:01 pm

Title: Capship Turret HUD Help
Post by: emark4 on April 07, 2018, 04:29:01 pm
I downloaded the old BP battles captains mod and managed to get the mod to work by moving its contents into my bpcomplete folder.
https://www.hard-light.net/forums/index.php?topic=86706.0

However upon putting the mod's bp2-csc-sct tbl file into bpcomplete's table folder, I noticed that in the mission "one future", the " VLS Torpedo" part of the HUD is gone. I attached a photo to show what I mean.

It is a table problem I am figuring out using lepanto's guide to capship missions. I like some help in getting the torpedo banks on the custos-x to show again.


[attachment stolen by Russian hackers]
Title: Re: Capship Turret HUD Help
Post by: PIe on April 07, 2018, 05:16:45 pm
Don't take a picture of your screen.  Take a screenshot of the game with the Print Screen key.  Screenshots are stored in %appdata%\HardLightProductions\FreeSpaceOpen\screenshots
Title: Re: Capship Turret HUD Help
Post by: emark4 on April 07, 2018, 07:20:41 pm
I've attached a better picture. On the lower left you will see that the "VLS torpedo's" are missing when I put in the battle captains version of the capship control script.

[attachment stolen by Russian hackers]
Title: Re: Capship Turret HUD Help
Post by: emark4 on April 07, 2018, 07:22:58 pm
Don't take a picture of your screen.  Take a screenshot of the game with the Print Screen key.  Screenshots are stored in %appdata%\HardLightProductions\FreeSpaceOpen\screenshots

Done!
Title: Re: Capship Turret HUD Help
Post by: Rhymes on April 07, 2018, 07:24:48 pm
I'm pretty sure the Custos-X doesn't have VLS launchers, so that might be why they're not showing up. NEVER MIND I'M DUMB