Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: HLD_Prophecy on August 24, 2018, 04:45:03 pm
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Hey all!
So the player ship is Alpha 2, and I have the weapons set to Prometheus R and Rockeyes. I'm getting an error "1 illegal weapon(s) found on ship Alpha 2"
My log is attached.
[attachment stolen by Russian hackers]
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Are you sure that this is the right log?
The final message is:
Error: A shader failed to compile! Check the debug log for more information.
File: gropenglshader.cpp
Line: 600
When I searched the log, there was no 1 illegal weapon(s) found on ship Alpha 2 to be found.
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Isn't that the generic error message for ships on player squad that are equipped with weapons that are not listed in the $allowed pbanks-section of their .tbl/.tbm-entry?
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Alpha 2 is carrying weapons prohibited under the Beta Aquilae Convention.
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In a world where the Medical Frigate has a photon beam cannon, I wonder what those would be.
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Are you sure that this is the right log?
The final message is:
Error: A shader failed to compile! Check the debug log for more information.
File: gropenglshader.cpp
Line: 600
When I searched the log, there was no 1 illegal weapon(s) found on ship Alpha 2 to be found.
Strange. I ran the AVX fast debug build and then grabbed the log from AppData/Roaming/HardLightProductions/Freespace Open/data
Isn't that the generic error message for ships on player squad that are equipped with weapons that are not listed in the $allowed pbanks-section of their .tbl/.tbm-entry?
This. Of course, should have seen it myself. Thanks!
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In a world where the Medical Frigate has a photon beam cannon, I wonder what those would be.
Well apparently the TAG-C is among them. It would have been too unsporting against the Shivans.