Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: HotSnoJ on August 21, 2002, 05:36:42 pm

Title: Music and game ideas
Post by: HotSnoJ on August 21, 2002, 05:36:42 pm
How about MP3 or Ogg Vorbis support?

now game ideas.

this is a spin off of the Dock/Undock feature Fozzy suggested. But why not when you are docked you can change weapons?

There that it. I'm done. Comment if you wish.
Title: Music and game ideas
Post by: AqueousShadow on August 21, 2002, 05:40:53 pm
MP3 support would be good. Very good actually :D
Title: Music and game ideas
Post by: vyper on August 21, 2002, 05:43:07 pm
mp3 is more common, and gives acceptable compression. This option is best imo.

Wasn't there a thread about this before?:rolleyes:
Title: Music and game ideas
Post by: HotSnoJ on August 21, 2002, 05:50:32 pm
Quote
Originally posted by vyper
mp3 is more common, and gives acceptable compression. This option is best imo.

Wasn't there a thread about this before?:rolleyes:


Well why not then offer support for both?
If the guy who made the mod whats to save the 56Ker's some bandwidth then why not supprt Ogg Vorbis?

And I have no idea if there was.
Title: Music and game ideas
Post by: RandomTiger on August 21, 2002, 05:55:32 pm
May slow the game down for low spec users since it has to uncompress and play
Title: Music and game ideas
Post by: Solatar on August 21, 2002, 06:24:13 pm
Yeah, the changing weapon thing is already available from the debug codes. You could do something in FRED that tells the player what weapons they can cycle to.
Title: Music and game ideas
Post by: penguin on August 21, 2002, 07:50:28 pm
Quote
Wasn't there a thread about this before?:rolleyes:
Yes, here: http://www.hard-light.net/forums/index.php/topic,8731.0.html

BTW when I am running freeamp on my system, the CPU load is about 2%, and I suspect at least half of that is updating the freeamp UI.  I think the decompression burden would be negligable -- encoding is CPU-intensive; decoding (in realtime) is not.
Title: Music and game ideas
Post by: Inquisitor on August 22, 2002, 07:52:03 am
Letts keep the conversation centralized then :)

Closing this one :)