Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: kylekatarn77 on April 14, 2019, 09:35:52 am
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So after reading the FRED2 guide and a few forum posts here... I'm a bit stumped. It's still not showing up in Single Missions when I try to save the mission I create. Originally it was trying to automatically save to my desktop. Then I saw multiple forum posts saying that it needed to be saved to Freespace 2>Data>Missions.
Currently the only place I found any folder/file path like that was-
C:\Program Files (x86)\GOG Galaxy\Games\Freespace 2\data\missions
Still doesn't show up. Any advice?
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1. [your Freespace directory]/data/missions would be the correct place to put your own missions. That's the only place where the game can actually find them.
2. However do you run Freespace 2 through GoG Galaxy or do you use Knossos?
Because Knossos does create a seperate Freespace 2 directory for its purposes.
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Knossos caught me out too. I don't have it to hand I'm afraid to check.
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Knossos caught me out too. I don't have it to hand I'm afraid to check.
Don't be afraid, Knossos won't bite :V
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Knossos. Do I save it in the general Knossos folder or a subfolder? The only subfolders I see are-
Certifi
Data
Iclude
Lib2to3
PyQt5
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You're looking at the folder where the Knossos app is installed. You should be looking at where Knossos stores FS2, which is C:\Games\FreespaceOpen by default.
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If you are using Knossos you can go to the "Setting"-tab.
If you expand the "Knossos"-header you should see "Data Path:". The path listed to right of it should contain the FS2-folder Knossos uses.
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Thank you. I actually found that Games>Freespace Open first- what I think threw me off is that I see games>FreespaceOpen>FS2 , but then when I go into Data the only folders are Movies and Players. Do I need to create a missions folder to save missions to?
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Yes.
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And just Title it Missions, or something specific?
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Just "missions".
If you are using Knossos and if you are going to do more than a single mission, I would highly recommend creating a mod using the "Development"-tab just to keep your files tidy. It can take a moment to set-up but can save you a lot of problems down the line.
Creating a mod doesn't make it public, it just gives you the a starting line for anything you might want to do and keeps any alterations you make to tables and models from breaking stuff in mods you downloaded.