Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Cybershaman on November 06, 2019, 10:39:03 pm

Title: Which to use: FreeSpaceOpenInstaller.exe or fs2_open_3_8_0-builds-Win64.zip?
Post by: Cybershaman on November 06, 2019, 10:39:03 pm
Hopefully this question isn't too pandentic, but I'm confused about what the difference is between the FreeSpaceOpenInstaller.jar/.exe that you download directly from http://www.fsoinstaller.com/ (http://www.fsoinstaller.com/) or the latest version you get from http://scp.indiegames.us/ (http://scp.indiegames.us/). The single installer file is 6.5MB in size and the .zip for the other is over 22.5MB, so I'm a wee bit confused. I've desperately tried searching for an answer and haven't had any luck whatsoever in finding it. So, I hope that this isn't yet another annoying newbie question that others have already answered ad nauseum elsewhere. Maybe I'm just tired and simply too excited to "play the damn game already", but whatever the reason, I need some help. So, with that in mind...HELP! (Apologies in advance! ;))
Title: Re: Which to use: FreeSpaceOpenInstaller.exe or fs2_open_3_8_0-builds-Win64.zip?
Post by: niffiwan on November 07, 2019, 02:17:59 am
:welcomeblue:

The version at http://scp.indiegames.us is the updated game engine, i.e. no updated assets like models, skyboxes, etc.

The http://www.fsoinstaller.com is an installer that should get everything for you, like new mods, updated assets, and the latest game engine.

Finally, there's also Knossos (https://www.hard-light.net/forums/index.php?topic=94068.0), which is a newer complete FreespaceOpen Content Manager. It'll download and let you run everything, and is the easiest and recommended way to getting started.

Title: Re: Which to use: FreeSpaceOpenInstaller.exe or fs2_open_3_8_0-builds-Win64.zip?
Post by: Cybershaman on November 08, 2019, 08:07:22 pm
Thanks, buddy! :)