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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 08, 2020, 01:21:28 am

Title: Nightly: 08 May 2020 - Revision 4005a60
Post by: SirKnightly on May 08, 2020, 01:21:28 am
Here is the nightly for 08 May 2020 - Revision 4005a60



Group: MacOSX
nightly_20200508_4005a60-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-MacOSX.tar.gz))


Group: Linux
nightly_20200508_4005a60-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Linux.tar.gz))


Group: Win32
nightly_20200508_4005a60-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Win32.zip))


Group: Win64
nightly_20200508_4005a60-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Win64.zip))

Code: [Select]
------------------------------------------------------------------------
commit e1f231f
Author: Fabian Woltermann
Commit: Fabian Woltermann

    Use the tabled max hull strength instead of a constant
 code/lab/lab.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit 86e898c
Author: Fabian Woltermann
Commit: Fabian Woltermann

    Use modern loops
 code/ship/ship.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit df1491f
Author: Fabian Woltermann
Commit: Fabian Woltermann

    Make the lab's "show damage lightning" flag work again. Note that it may take a few frames for lightning to disappear when unchecking that checkbox.
 code/lab/lab.cpp | 7 +++++++
 1 file changed, 7 insertions(+)

------------------------------------------------------------------------
commit 0b8f203
Author: Fabian Woltermann
Commit: Fabian Woltermann

    Apply tabled texture replacements when loading ships in the F3 lab
 code/lab/lab.cpp              | 21 +++++++++++++++++++++
 code/mission/missionparse.cpp | 24 +-----------------------
 code/ship/ship.cpp            | 27 +++++++++++++++++++++++++++
 code/ship/ship.h              |  2 ++
 4 files changed, 51 insertions(+), 23 deletions(-)