Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 08, 2020, 01:21:28 am
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Here is the nightly for 08 May 2020 - Revision 4005a60
Group: MacOSX
nightly_20200508_4005a60-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-MacOSX.tar.gz))
Group: Linux
nightly_20200508_4005a60-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Linux.tar.gz))
Group: Win32
nightly_20200508_4005a60-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Win32.zip))
Group: Win64
nightly_20200508_4005a60-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200508_4005a60/nightly_20200508_4005a60-builds-Win64.zip))
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commit e1f231f
Author: Fabian Woltermann
Commit: Fabian Woltermann
Use the tabled max hull strength instead of a constant
code/lab/lab.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 86e898c
Author: Fabian Woltermann
Commit: Fabian Woltermann
Use modern loops
code/ship/ship.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
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commit df1491f
Author: Fabian Woltermann
Commit: Fabian Woltermann
Make the lab's "show damage lightning" flag work again. Note that it may take a few frames for lightning to disappear when unchecking that checkbox.
code/lab/lab.cpp | 7 +++++++
1 file changed, 7 insertions(+)
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commit 0b8f203
Author: Fabian Woltermann
Commit: Fabian Woltermann
Apply tabled texture replacements when loading ships in the F3 lab
code/lab/lab.cpp | 21 +++++++++++++++++++++
code/mission/missionparse.cpp | 24 +-----------------------
code/ship/ship.cpp | 27 +++++++++++++++++++++++++++
code/ship/ship.h | 2 ++
4 files changed, 51 insertions(+), 23 deletions(-)