Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: emi_100 on May 19, 2020, 01:18:15 pm
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Question:
I know there is a -shadow_quality flag but
is there is any flag to incresee the shadow distance draw?
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The way we do shadow rendering should not need an increase of the shadow draw distance since it manages that itself. What exactly are you trying to accomplish?
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Thanks for the answer.
I'm notice that in very large objects, the shadow disappear in the distance.
(https://ff17fa.by.files.1drv.com/y4mL7N8uXUp-kkd4NB81X-kbjOpI4NZNd92lUoK0b6OJ7DhhmyyR74yJicMNPQvur_HaeheQDv9sdAPyS24arCDHTF_yFkH2T_68FpHvlDH68NUUpPbs7P_5psArJpegCCXT0nIRfcMGU7E2e5dr-4B6DF8BvEYirMprgYnjKO4beKPvz6Lrm-QD4kyDnq4fYeD?width=1234&height=694&cropmode=none)
Only when the camera get closer, the shadow appears. That's why I wanna increase the shadow draw distance
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Did you try that only in F3 lab or in-mission? I know it's supposed to be pretty much like a normal mission there now, but I wouldn't rely 100% on that.
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Did you try that only in F3 lab or in-mission? I know it's supposed to be pretty much like a normal mission there now, but I wouldn't rely 100% on that.
Yes, same thing happen in mission too