Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 09, 2020, 01:21:21 am
-
Here is the nightly for 09 June 2020 - Revision 84ee31f
Group: Win64
nightly_20200609_84ee31f-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20200609_84ee31f/nightly_20200609_84ee31f-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200609_84ee31f/nightly_20200609_84ee31f-builds-Win64.zip))
Group: Linux
nightly_20200609_84ee31f-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20200609_84ee31f/nightly_20200609_84ee31f-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200609_84ee31f/nightly_20200609_84ee31f-builds-Linux.tar.gz))
Group: Win32
nightly_20200609_84ee31f-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20200609_84ee31f/nightly_20200609_84ee31f-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200609_84ee31f/nightly_20200609_84ee31f-builds-Win32.zip))
Group: MacOSX
nightly_20200609_84ee31f-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20200609_84ee31f/nightly_20200609_84ee31f-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200609_84ee31f/nightly_20200609_84ee31f-builds-MacOSX.tar.gz))
------------------------------------------------------------------------
commit 92ffff7
Author: Goober5000
Commit: Goober5000
match strings.tbl
code/ship/ship.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
------------------------------------------------------------------------
commit 536e975
Author: David Gibson
Commit: David Gibson
minor style fixes
code/math/staticrand.cpp | 11 +++++------
1 file changed, 5 insertions(+), 6 deletions(-)
------------------------------------------------------------------------
commit 025cf3c
Author: David Gibson
Commit: David Gibson
converted some NULL pointers to nullptr as travis commands
code/math/staticrand.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
------------------------------------------------------------------------
commit b7aeb76
Author: David Gibson
Commit: David Gibson
fixed my misunderstanding of the const changes in static_rand_cone
code/math/staticrand.cpp | 2 +-
code/math/staticrand.h | 4 ++--
2 files changed, 3 insertions(+), 3 deletions(-)
------------------------------------------------------------------------
commit 9ec63f0
Author: David Gibson
Commit: David Gibson
fixed inconsistent constness in the new overload for static_rand_cone, and added constness to the existing version.
code/math/staticrand.cpp | 6 +++---
code/math/staticrand.h | 4 ++--
2 files changed, 5 insertions(+), 5 deletions(-)
------------------------------------------------------------------------
commit 64f61df
Author: David Gibson
Commit: David Gibson
added multiplayer versionof min angle spawn logic
code/weapon/weapons.cpp | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
------------------------------------------------------------------------
commit a20096a
Author: David Gibson
Commit: David Gibson
added min-angle supporting version of static_rand_cone
code/math/staticrand.cpp | 32 ++++++++++++++++++++++++++++++++
code/math/staticrand.h | 1 +
2 files changed, 33 insertions(+)
------------------------------------------------------------------------
commit bb76e2f
Author: David Gibson
Commit: David Gibson
Implemented minimum angle option for spawned weapons, single player only currently.
code/weapon/weapon.h | 1 +
code/weapon/weapons.cpp | 19 ++++++++++++++++++-
2 files changed, 19 insertions(+), 1 deletion(-)