Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 29, 2020, 02:14:19 am
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Here is the nightly for 29 June 2020 - Revision 90163e8
Group: Win64
nightly_20200629_90163e8-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20200629_90163e8/nightly_20200629_90163e8-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200629_90163e8/nightly_20200629_90163e8-builds-Win64.zip))
Group: Linux
nightly_20200629_90163e8-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20200629_90163e8/nightly_20200629_90163e8-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200629_90163e8/nightly_20200629_90163e8-builds-Linux.tar.gz))
Group: MacOSX
nightly_20200629_90163e8-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20200629_90163e8/nightly_20200629_90163e8-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200629_90163e8/nightly_20200629_90163e8-builds-MacOSX.tar.gz))
Group: Win32
nightly_20200629_90163e8-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20200629_90163e8/nightly_20200629_90163e8-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200629_90163e8/nightly_20200629_90163e8-builds-Win32.zip))
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commit b5f59c7
Author: Goober5000
Commit: Goober5000
a few fixes for ships which shouldn't move
code/ai/aicode.cpp | 15 ++++++++++-----
1 file changed, 10 insertions(+), 5 deletions(-)
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commit 064fe31
Author: Fabian Woltermann
Commit: Fabian Woltermann
When resolving targets for local ssms, check both the weapon's target_num _and_ it's tracking info.
code/weapon/weapons.cpp | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)