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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 16, 2020, 01:50:00 am

Title: Nightly: 16 July 2020 - Revision e043772
Post by: SirKnightly on July 16, 2020, 01:50:00 am
Here is the nightly for 16 July 2020 - Revision e043772



Group: MacOSX
nightly_20200716_e043772-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20200716_e043772/nightly_20200716_e043772-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200716_e043772/nightly_20200716_e043772-builds-MacOSX.tar.gz))


Group: Linux
nightly_20200716_e043772-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20200716_e043772/nightly_20200716_e043772-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200716_e043772/nightly_20200716_e043772-builds-Linux.tar.gz))


Group: Win32
nightly_20200716_e043772-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20200716_e043772/nightly_20200716_e043772-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200716_e043772/nightly_20200716_e043772-builds-Win32.zip))


Group: Win64
nightly_20200716_e043772-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20200716_e043772/nightly_20200716_e043772-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200716_e043772/nightly_20200716_e043772-builds-Win64.zip))

Code: [Select]
------------------------------------------------------------------------
commit 8de1248
Author: Baezon
Commit: Baezon

    no infinite vectors allowed
 code/math/vecmat.cpp | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 8fdc111
Author: Baezon
Commit: Baezon

    cleaner tau
 code/weapon/weapons.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 5fa9d17
Author: Baezon
Commit: Baezon

    randomized shockwave orientations
 code/weapon/shockwave.cpp | 1 +
 code/weapon/shockwave.h   | 1 +
 code/weapon/weapons.cpp   | 7 +++++++
 3 files changed, 9 insertions(+)

------------------------------------------------------------------------
commit 7db6662
Author: Taylor Richards
Commit: Taylor Richards

    avoid querying tracker at LAN refresh internals
 code/network/multiui.cpp   | 4 ++--
 code/network/multiutil.cpp | 2 +-
 2 files changed, 3 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 72a6105
Author: Taylor Richards
Commit: Taylor Richards

    set and update game data properly
 code/network/multi_fstracker.cpp | 37 ++++++++++++++++++++++++++++++-------
 1 file changed, 30 insertions(+), 7 deletions(-)

------------------------------------------------------------------------
commit 4220a42
Author: Taylor Richards
Commit: Taylor Richards

    fix gtrack updates to work more reliably
 code/network/gtrack.cpp        | 11 +++++++----
 code/network/multi.cpp         |  2 +-
 code/network/multi_options.cpp |  5 -----
 code/network/multimsgs.cpp     |  8 +++++++-
 code/network/multimsgs.h       |  2 +-
 5 files changed, 16 insertions(+), 12 deletions(-)