Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 11, 2020, 03:17:15 am
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Here is the nightly for 11 August 2020 - Revision 3e7868b
Group: Win64
nightly_20200811_3e7868b-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20200811_3e7868b/nightly_20200811_3e7868b-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200811_3e7868b/nightly_20200811_3e7868b-builds-Win64.zip))
Group: MacOSX
nightly_20200811_3e7868b-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20200811_3e7868b/nightly_20200811_3e7868b-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200811_3e7868b/nightly_20200811_3e7868b-builds-MacOSX.tar.gz))
Group: Win32
nightly_20200811_3e7868b-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20200811_3e7868b/nightly_20200811_3e7868b-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200811_3e7868b/nightly_20200811_3e7868b-builds-Win32.zip))
Group: Linux
nightly_20200811_3e7868b-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20200811_3e7868b/nightly_20200811_3e7868b-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200811_3e7868b/nightly_20200811_3e7868b-builds-Linux.tar.gz))
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commit 31dfa49
Author: asarium
Commit: asarium
Capture Ade skip arguments locally
code/scripting/ade_args.h | 16 ++++++++++++----
code/scripting/api/LuaCoroutineRunner.cpp | 3 ---
code/scripting/scripting.h | 4 ----
3 files changed, 12 insertions(+), 11 deletions(-)
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commit f12a8ff
Author: asarium
Commit: asarium
Add scrolling text element for libRocket
code/def_files/data/effects/rocketui-f.sdr | 30 ++++++++--
code/def_files/data/effects/rocketui-v.sdr | 10 +++-
code/graphics/material.cpp | 10 +++-
code/graphics/material.h | 12 +++-
code/graphics/opengl/gropengltnl.cpp | 16 ++---
code/graphics/util/uniform_structs.h | 6 +-
code/scpui/RocketRenderingInterface.cpp | 5 +-
code/scpui/RocketRenderingInterface.h | 8 +++
code/scpui/elements/AnimationElement.h | 2 -
code/scpui/elements/ScrollingTextElement.cpp | 90 ++++++++++++++++++++++++++++
code/scpui/elements/ScrollingTextElement.h | 39 ++++++++++++
code/scpui/rocket_ui.cpp | 9 ++-
code/source_groups.cmake | 2 +
lib/libRocket | 2 +-
14 files changed, 211 insertions(+), 30 deletions(-)
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commit 00e1a5f
Author: Goober5000
Commit: Goober5000
add collision sounds
code/object/collideshipship.cpp | 48 ++++++++++++++++++++++++++++++++++++-----
code/ship/ship.cpp | 3 +++
code/ship/ship.h | 5 +++++
3 files changed, 51 insertions(+), 5 deletions(-)
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commit 06c6434
Author: Goober5000
Commit: Goober5000
debris ambient sounds, optional ship sounds, begin collision sounds
code/debris/debris.cpp | 3 ++-
code/debris/debris.h | 3 ++-
code/gamesnd/gamesnd.cpp | 14 +++++++++-----
code/gamesnd/gamesnd.h | 6 +++---
code/hud/hud.cpp | 9 ++++++++-
code/ship/ship.cpp | 15 +++++++++++----
code/ship/ship.h | 1 +
7 files changed, 36 insertions(+), 15 deletions(-)
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commit 646a5d6
Author: asarium
Commit: asarium
Enable dllexport for Lua API
lib/lua/luaconf.h | 12 ++++++++++++
1 file changed, 12 insertions(+)