Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 29, 2020, 02:20:09 am
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Here is the nightly for 29 August 2020 - Revision 32cad9c
Group: MacOSX
nightly_20200829_32cad9c-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20200829_32cad9c/nightly_20200829_32cad9c-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200829_32cad9c/nightly_20200829_32cad9c-builds-MacOSX.tar.gz))
Group: Linux
nightly_20200829_32cad9c-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20200829_32cad9c/nightly_20200829_32cad9c-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200829_32cad9c/nightly_20200829_32cad9c-builds-Linux.tar.gz))
Group: Win64
nightly_20200829_32cad9c-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20200829_32cad9c/nightly_20200829_32cad9c-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200829_32cad9c/nightly_20200829_32cad9c-builds-Win64.zip))
Group: Win32
nightly_20200829_32cad9c-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20200829_32cad9c/nightly_20200829_32cad9c-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200829_32cad9c/nightly_20200829_32cad9c-builds-Win32.zip))
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commit 1913d8c
Author: Goober5000
Commit: Goober5000
add more debris sounds
code/debris/debris.cpp | 6 ++++--
code/object/collideshipship.cpp | 10 ++++++++++
code/ship/ship.cpp | 17 ++++++++++++++++-
code/ship/ship.h | 3 +++
4 files changed, 33 insertions(+), 3 deletions(-)
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commit 41df46a
Author: Goober5000
Commit: Goober5000
make sound lookup case-insensitive
code/gamesnd/gamesnd.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit d8c29fa
Author: Goober5000
Commit: Goober5000
let's try it this way
fred2/sexp_tree.cpp | 2 +-
fred2/sexp_tree.h | 2 +-
qtfred/src/ui/widgets/sexp_tree.cpp | 2 +-
qtfred/src/ui/widgets/sexp_tree.h | 2 +-
4 files changed, 4 insertions(+), 4 deletions(-)
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commit a606731
Author: Goober5000
Commit: Goober5000
shut up, clang
fred2/sexp_tree.h | 3 +--
qtfred/src/ui/widgets/sexp_tree.h | 2 +-
2 files changed, 2 insertions(+), 3 deletions(-)
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commit 1deaa36
Author: Goober5000
Commit: Goober5000
fix alignments in the hud gauge parsing
code/hud/hud.cpp | 9 +++++++++
code/hud/hud.h | 10 ++++++++++
code/hud/hudparse.cpp | 26 ++++++++++++--------------
code/hud/hudtarget.cpp | 22 +++++++++++-----------
code/hud/hudtarget.h | 10 +++++-----
5 files changed, 47 insertions(+), 30 deletions(-)
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commit a3c32d9
Author: Goober5000
Commit: Goober5000
add for-ship-team and for-ship-species sexps
code/parse/sexp.cpp | 98 ++++++++++++++++++++++++++++++++-----
code/parse/sexp.h | 4 ++
fred2/sexp_tree.cpp | 15 ++++++
fred2/sexp_tree.h | 1 +
qtfred/src/ui/widgets/sexp_tree.cpp | 15 ++++++
qtfred/src/ui/widgets/sexp_tree.h | 1 +
6 files changed, 122 insertions(+), 12 deletions(-)
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commit 8999a9d
Author: Goober5000
Commit: Goober5000
add the ability to override main halls with modular tables
code/menuui/mainhallmenu.cpp | 821 ++++++++++++++++++++++---------------------
code/menuui/mainhallmenu.h | 26 +-
2 files changed, 440 insertions(+), 407 deletions(-)