Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 15, 2020, 02:46:13 am
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Here is the nightly for 15 October 2020 - Revision bfe76fbf4
Group: Win32
nightly_20201015_bfe76fbf4-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201015_bfe76fbf4/nightly_20201015_bfe76fbf4-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201015_bfe76fbf4/nightly_20201015_bfe76fbf4-builds-Win32.zip))
Group: MacOSX
nightly_20201015_bfe76fbf4-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20201015_bfe76fbf4/nightly_20201015_bfe76fbf4-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201015_bfe76fbf4/nightly_20201015_bfe76fbf4-builds-MacOSX.tar.gz))
Group: Linux
nightly_20201015_bfe76fbf4-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20201015_bfe76fbf4/nightly_20201015_bfe76fbf4-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201015_bfe76fbf4/nightly_20201015_bfe76fbf4-builds-Linux.tar.gz))
Group: Win64
nightly_20201015_bfe76fbf4-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201015_bfe76fbf4/nightly_20201015_bfe76fbf4-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201015_bfe76fbf4/nightly_20201015_bfe76fbf4-builds-Win64.zip))
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commit 13f911528
Author: Baezon
Commit: Baezon
no implicit magic number, and initialize 0
code/particle/particle.cpp | 2 +-
code/particle/util/ParticleProperties.cpp | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
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commit 773d6f971
Author: Baezon
Commit: Baezon
v1
code/particle/particle.cpp | 16 +++++++++++++++-
code/particle/particle.h | 2 ++
code/particle/util/ParticleProperties.cpp | 8 +++++++-
code/particle/util/ParticleProperties.h | 1 +
4 files changed, 25 insertions(+), 2 deletions(-)