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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 17, 2020, 06:33:38 am

Title: Nightly: 17 October 2020 - Revision d771d499d
Post by: SirKnightly on October 17, 2020, 06:33:38 am
Here is the nightly for 17 October 2020 - Revision d771d499d



Group: Win64
nightly_20201017_d771d499d-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201017_d771d499d/nightly_20201017_d771d499d-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201017_d771d499d/nightly_20201017_d771d499d-builds-Win64.zip))


Group: Linux
nightly_20201017_d771d499d-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20201017_d771d499d/nightly_20201017_d771d499d-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201017_d771d499d/nightly_20201017_d771d499d-builds-Linux.tar.gz))


Group: Win32
nightly_20201017_d771d499d-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201017_d771d499d/nightly_20201017_d771d499d-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201017_d771d499d/nightly_20201017_d771d499d-builds-Win32.zip))


Group: MacOSX
nightly_20201017_d771d499d-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20201017_d771d499d/nightly_20201017_d771d499d-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201017_d771d499d/nightly_20201017_d771d499d-builds-MacOSX.tar.gz))

Code: [Select]
------------------------------------------------------------------------
commit a4d10a3fe
Author: Goober5000
Commit: Goober5000

    properly handle directive with long words
 code/mission/missiontraining.cpp | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 2f07c0785
Author: Tyler Blount
Commit: Tyler Blount

    Add comment for clarification
 code/ship/ship.cpp | 5 +++++
 1 file changed, 5 insertions(+)

------------------------------------------------------------------------
commit 8090f6094
Author: Tyler Blount
Commit: Tyler Blount

    Don't clear locks for swarm/corkscrew missiles until the last missile needs to be fired
 code/ship/ship.cpp | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 39d28a14e
Author: Baezon
Commit: Baezon

    travis
 code/weapon/weapons.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit 1459f4bbc
Author: Baezon
Commit: Baezon

    v1
 code/weapon/weapons.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 785cabfc4
Author: Goober5000
Commit: Goober5000

    fix a very special case with ship field initialization
 code/ship/ship.cpp | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)