Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 01, 2020, 02:53:22 am
-
Here is the nightly for 01 November 2020 - Revision 42e29a96d
Group: Win64
nightly_20201101_42e29a96d-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201101_42e29a96d/nightly_20201101_42e29a96d-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201101_42e29a96d/nightly_20201101_42e29a96d-builds-Win64.zip))
Group: Win32
nightly_20201101_42e29a96d-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201101_42e29a96d/nightly_20201101_42e29a96d-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201101_42e29a96d/nightly_20201101_42e29a96d-builds-Win32.zip))
Group: Linux
nightly_20201101_42e29a96d-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20201101_42e29a96d/nightly_20201101_42e29a96d-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201101_42e29a96d/nightly_20201101_42e29a96d-builds-Linux.tar.gz))
Group: MacOSX
nightly_20201101_42e29a96d-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20201101_42e29a96d/nightly_20201101_42e29a96d-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201101_42e29a96d/nightly_20201101_42e29a96d-builds-MacOSX.tar.gz))
------------------------------------------------------------------------
commit eb7a956a1
Author: JohnAFernandez
Commit: JohnAFernandez
Allow polish_position() to use any player's position in multi
code/hud/hudtarget.cpp | 10 ++++++----
code/hud/hudtarget.h | 4 +++-
code/ship/ship.cpp | 7 ++++++-
3 files changed, 15 insertions(+), 6 deletions(-)
------------------------------------------------------------------------
commit 7add73f27
Author: Baezon
Commit: Baezon
rename hard_target_bomb and only warn for not interceptable
code/object/collideweaponweapon.cpp | 4 ++--
code/ship/ship.cpp | 2 +-
code/weapon/weapon_flags.h | 2 +-
code/weapon/weapons.cpp | 12 ++++++------
4 files changed, 10 insertions(+), 10 deletions(-)
------------------------------------------------------------------------
commit 7bcc18c62
Author: Phantom Hoover
Commit: Phantom Hoover
Cache bitmap lookup buffers to avoid wasteful copying
code/bmpman/bmpman.cpp | 23 ++++++++++++++++++-----
code/bmpman/bmpman.h | 2 ++
code/model/modelread.cpp | 1 +
3 files changed, 21 insertions(+), 5 deletions(-)
------------------------------------------------------------------------
commit 858356cfd
Author: Baezon
Commit: Baezon
some fixes to beam collision
code/object/objcollide.cpp | 2 +-
code/weapon/beam.cpp | 88 +++++++++++++++++++++++-----------------------
2 files changed, 45 insertions(+), 45 deletions(-)