Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 06, 2020, 01:46:33 am
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Here is the nightly for 06 November 2020 - Revision 498f82b0c
Group: Linux
nightly_20201106_498f82b0c-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20201106_498f82b0c/nightly_20201106_498f82b0c-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201106_498f82b0c/nightly_20201106_498f82b0c-builds-Linux.tar.gz))
Group: MacOSX
nightly_20201106_498f82b0c-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20201106_498f82b0c/nightly_20201106_498f82b0c-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201106_498f82b0c/nightly_20201106_498f82b0c-builds-MacOSX.tar.gz))
Group: Win32
nightly_20201106_498f82b0c-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201106_498f82b0c/nightly_20201106_498f82b0c-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201106_498f82b0c/nightly_20201106_498f82b0c-builds-Win32.zip))
Group: Win64
nightly_20201106_498f82b0c-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201106_498f82b0c/nightly_20201106_498f82b0c-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201106_498f82b0c/nightly_20201106_498f82b0c-builds-Win64.zip))
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commit 8dee9d810
Author: Baezon
Commit: Baezon
better delay handling
code/weapon/weapons.cpp | 53 +++++++++++++++++++++++++------------------------
1 file changed, 27 insertions(+), 26 deletions(-)
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commit f2e019d7f
Author: Baezon
Commit: Baezon
review tweak
code/weapon/weapons.cpp | 13 +++++++------
1 file changed, 7 insertions(+), 6 deletions(-)
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commit 62a1dae3b
Author: Baezon
Commit: Baezon
multi warning and no shadowing
code/parse/parselo.cpp | 3 ++
code/weapon/weapons.cpp | 89 ++++++++++++++++++++++++++-----------------------
2 files changed, 51 insertions(+), 41 deletions(-)
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commit 3a83475c1
Author: Baezon
Commit: Baezon
some fixes, added delay and minimum spawn interval
code/weapon/weapon.h | 1 +
code/weapon/weapons.cpp | 83 +++++++++++++++++++++++++++++++------------------
2 files changed, 54 insertions(+), 30 deletions(-)
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commit dbf0d0de0
Author: Baezon
Commit: Baezon
accurate total spawn count
code/weapon/weapon.h | 2 +-
code/weapon/weapons.cpp | 9 ++++-----
2 files changed, 5 insertions(+), 6 deletions(-)
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commit 454c8f6bc
Author: Baezon
Commit: Baezon
no shadowing
code/weapon/weapons.cpp | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
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commit a55e33130
Author: Baezon
Commit: Baezon
spawn_chance for detonate_spawn too
code/weapon/weapon.h | 2 +-
code/weapon/weapons.cpp | 31 +++++++++++++++----------------
2 files changed, 16 insertions(+), 17 deletions(-)
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commit 1926fcc5c
Author: Baezon
Commit: Baezon
total_children_spawned -> total_detonation_children_spawned
code/weapon/weapon.h | 2 +-
code/weapon/weapons.cpp | 9 ++++++---
2 files changed, 7 insertions(+), 4 deletions(-)
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commit 6506d0a49
Author: Baezon
Commit: Baezon
v1
code/weapon/weapon.h | 11 +++--
code/weapon/weapons.cpp | 113 ++++++++++++++++++++++++++++++++++++++++++++----
2 files changed, 113 insertions(+), 11 deletions(-)