Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 27, 2020, 01:50:34 am
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Here is the nightly for 27 November 2020 - Revision 20efcf04a
Group: Win64
nightly_20201127_20efcf04a-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201127_20efcf04a/nightly_20201127_20efcf04a-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201127_20efcf04a/nightly_20201127_20efcf04a-builds-Win64.zip))
Group: Win32
nightly_20201127_20efcf04a-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201127_20efcf04a/nightly_20201127_20efcf04a-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201127_20efcf04a/nightly_20201127_20efcf04a-builds-Win32.zip))
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commit 5e4c42426
Author: JohnAFernandez
Commit: GitHub
Cleaner of Multi stats (#2918)
code/network/multiui.cpp | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
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commit 1f7aca8cf
Author: Baezon
Commit: Baezon
cast to bool
code/ship/ship.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 79524e46d
Author: Baezon
Commit: Baezon
separate ship splitting explosions
code/ship/ship.cpp | 16 +++++++++++++---
code/ship/ship.h | 1 +
2 files changed, 14 insertions(+), 3 deletions(-)
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commit 3fde7bb07
Author: Baezon
Commit: Baezon
cat forget clone and move
code/ship/ship.cpp | 2 ++
1 file changed, 2 insertions(+)
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commit d534c68f5
Author: Baezon
Commit: Baezon
big ship death roll and deathroll multiplier
code/ai/aicode.cpp | 6 +++++-
code/ship/ship.cpp | 6 ++++++
code/ship/ship.h | 1 +
code/ship/ship_flags.h | 1 +
code/ship/shiphit.cpp | 2 ++
5 files changed, 15 insertions(+), 1 deletion(-)