Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 04, 2020, 01:52:10 am
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Here is the nightly for 04 December 2020 - Revision ec06843ac
Group: Win32
nightly_20201204_ec06843ac-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201204_ec06843ac/nightly_20201204_ec06843ac-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201204_ec06843ac/nightly_20201204_ec06843ac-builds-Win32.zip))
Group: Win64
nightly_20201204_ec06843ac-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201204_ec06843ac/nightly_20201204_ec06843ac-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201204_ec06843ac/nightly_20201204_ec06843ac-builds-Win64.zip))
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commit e8fb55faf
Author: Baezon
Commit: Baezon
shoot_vector -> pointer
code/ai/aiturret.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
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commit 2d516ef3a
Author: Baezon
Commit: Baezon
allow normal weapons to use 'fire down normals'
code/ai/aiturret.cpp | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)