Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 04, 2020, 01:52:10 am

Title: Nightly: 04 December 2020 - Revision ec06843ac
Post by: SirKnightly on December 04, 2020, 01:52:10 am
Here is the nightly for 04 December 2020 - Revision ec06843ac



Group: Win32
nightly_20201204_ec06843ac-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201204_ec06843ac/nightly_20201204_ec06843ac-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201204_ec06843ac/nightly_20201204_ec06843ac-builds-Win32.zip))


Group: Win64
nightly_20201204_ec06843ac-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201204_ec06843ac/nightly_20201204_ec06843ac-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201204_ec06843ac/nightly_20201204_ec06843ac-builds-Win64.zip))

Code: [Select]
------------------------------------------------------------------------
commit e8fb55faf
Author: Baezon
Commit: Baezon

    shoot_vector -> pointer
 code/ai/aiturret.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 2d516ef3a
Author: Baezon
Commit: Baezon

    allow normal weapons to use 'fire down normals'
 code/ai/aiturret.cpp | 11 ++++++++---
 1 file changed, 8 insertions(+), 3 deletions(-)