Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 05, 2020, 01:50:53 am
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Here is the nightly for 05 December 2020 - Revision e0bbdf5d1
Group: Win32
nightly_20201205_e0bbdf5d1-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201205_e0bbdf5d1/nightly_20201205_e0bbdf5d1-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201205_e0bbdf5d1/nightly_20201205_e0bbdf5d1-builds-Win32.zip))
Group: Win64
nightly_20201205_e0bbdf5d1-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201205_e0bbdf5d1/nightly_20201205_e0bbdf5d1-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201205_e0bbdf5d1/nightly_20201205_e0bbdf5d1-builds-Win64.zip))
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commit effe18c62
Author: Birk Magnussen
Commit: Birk Magnussen
Added Comments to indicate moved code block for ship-ship collision override change
code/object/collideshipship.cpp | 11 ++++++++++-
1 file changed, 10 insertions(+), 1 deletion(-)
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commit 90b407974
Author: Birk Magnussen
Commit: Birk Magnussen
Remove now unused parameter from ship_ship_check_collision due to warning
code/object/collideshipship.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 3268e1d49
Author: Birk Magnussen
Commit: Birk Magnussen
Modified Ship-Ship Collision Overrides to fit other Ship-X collision Overrides
code/object/collideshipship.cpp | 149 +++++++++++++++++++++-------------------
1 file changed, 78 insertions(+), 71 deletions(-)