Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 17, 2020, 01:52:16 am

Title: Nightly: 17 December 2020 - Revision 4491b842c
Post by: SirKnightly on December 17, 2020, 01:52:16 am
Here is the nightly for 17 December 2020 - Revision 4491b842c



Group: Linux
nightly_20201217_4491b842c-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20201217_4491b842c/nightly_20201217_4491b842c-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201217_4491b842c/nightly_20201217_4491b842c-builds-Linux.tar.gz))


Group: Win64
nightly_20201217_4491b842c-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20201217_4491b842c/nightly_20201217_4491b842c-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201217_4491b842c/nightly_20201217_4491b842c-builds-Win64.zip))


Group: Win32
nightly_20201217_4491b842c-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20201217_4491b842c/nightly_20201217_4491b842c-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20201217_4491b842c/nightly_20201217_4491b842c-builds-Win32.zip))

Code: [Select]
------------------------------------------------------------------------
commit 7c92dd9f7
Author: Goober5000
Commit: Goober5000

    hoist model_get and model_get_instance out of a bunch of functions
 code/ai/aibig.cpp                      |   9 +-
 code/ai/aicode.cpp                     |  42 ++---
 code/ai/aiturret.cpp                   |  29 ++--
 code/asteroid/asteroid.cpp             |  46 +++---
 code/camera/camera.cpp                 |  26 ++-
 code/debris/debris.cpp                 |  50 +++---
 code/mission/missionparse.cpp          |   5 +-
 code/model/model.h                     |  32 ++--
 code/model/modelcollide.cpp            |  15 +-
 code/model/modelread.cpp               | 279 ++++++++++-----------------------
 code/model/modelrender.cpp             |  30 ++--
 code/network/multi_obj.cpp             |  56 ++++---
 code/object/collideshipship.cpp        |  62 ++++----
 code/object/collideshipweapon.cpp      |   4 +-
 code/particle/ParticleSource.cpp       |   2 +-
 code/scripting/api/objs/model_path.cpp |   5 +-
 code/scripting/api/objs/subsystem.cpp  |  12 +-
 code/ship/ship.cpp                     |  93 ++---------
 code/ship/ship.h                       |   6 -
 code/ship/shipfx.cpp                   |  60 +++----
 code/ship/shipfx.h                     |   6 +-
 code/ship/shiphit.cpp                  |  26 ++-
 22 files changed, 386 insertions(+), 509 deletions(-)

------------------------------------------------------------------------
commit 41851bbd1
Author: Goober5000
Commit: Goober5000

    fix a bit of improper referencing in rotateTurret
 code/scripting/api/objs/subsystem.cpp | 11 ++++++-----
 1 file changed, 6 insertions(+), 5 deletions(-)

------------------------------------------------------------------------
commit 8319940f9
Author: asarium
Commit: asarium

    Use special GitHub action for clang-tidy
 .github/workflows/pr-workflow.yaml |  8 +++++++-
 ci/linux/clang-tidy-diff.py        |  2 +-
 ci/linux/clang_tidy.sh             | 12 ++----------
 3 files changed, 10 insertions(+), 12 deletions(-)