Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 02, 2021, 12:42:46 am
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Here is the nightly for 02 February 2021 - Revision 1d131403d
Group: Linux
nightly_20210202_1d131403d-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210202_1d131403d/nightly_20210202_1d131403d-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210202_1d131403d/nightly_20210202_1d131403d-builds-Linux.tar.gz))
Group: Win32-SSE2
nightly_20210202_1d131403d-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210202_1d131403d/nightly_20210202_1d131403d-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210202_1d131403d/nightly_20210202_1d131403d-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20210202_1d131403d-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210202_1d131403d/nightly_20210202_1d131403d-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210202_1d131403d/nightly_20210202_1d131403d-builds-x64-SSE2.zip))
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commit 888c14aea
Author: Baezon
Commit: Baezon
flip max and min
code/weapon/weapons.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
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commit 6cd5510bd
Author: Baezon
Commit: Baezon
clean up
code/weapon/weapon.h | 4 ++--
code/weapon/weapons.cpp | 14 ++++++++++++--
2 files changed, 14 insertions(+), 4 deletions(-)
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commit 641cf4807
Author: Baezon
Commit: Baezon
implement damage incidence angle
code/object/collideshipweapon.cpp | 9 +++++++++
code/weapon/weapon.h | 2 ++
code/weapon/weapons.cpp | 2 ++
3 files changed, 13 insertions(+)