Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 06, 2021, 12:43:36 am
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Here is the nightly for 06 February 2021 - Revision ede8c6a17
Group: Win32-SSE2
nightly_20210206_ede8c6a17-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210206_ede8c6a17/nightly_20210206_ede8c6a17-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210206_ede8c6a17/nightly_20210206_ede8c6a17-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20210206_ede8c6a17-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210206_ede8c6a17/nightly_20210206_ede8c6a17-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210206_ede8c6a17/nightly_20210206_ede8c6a17-builds-x64-SSE2.zip))
Group: Linux
nightly_20210206_ede8c6a17-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210206_ede8c6a17/nightly_20210206_ede8c6a17-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210206_ede8c6a17/nightly_20210206_ede8c6a17-builds-Linux.tar.gz))
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commit ba9205cd3
Author: JohnAFernandez
Commit: JohnAFernandez
Make sure to pull from the bounds of the vector.
code/network/stand_gui.cpp | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
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commit c831235cd
Author: wookieejedi
Commit: wookieejedi
add warnings
code/weapon/weapons.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit de17df207
Author: wookieejedi
Commit: wookieejedi
specify values for AI and use multipliers for fail and succeed
code/ai/aicode.cpp | 8 ++++----
code/weapon/weapon.h | 6 +++---
code/weapon/weapons.cpp | 24 ++++++++++++++++++------
3 files changed, 25 insertions(+), 13 deletions(-)
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commit 5116471d8
Author: wookieejedi
Commit: wookieejedi
simplify logic
code/ai/aicode.cpp | 12 ++----------
1 file changed, 2 insertions(+), 10 deletions(-)
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commit e01bd28e7
Author: wookieejedi
Commit: wookieejedi
Expose Additional Countermeasure Options to Modders
code/ai/ai_flags.h | 1 +
code/ai/ai_profiles.cpp | 2 ++
code/ai/aicode.cpp | 35 +++++++++++++++++++++++++++--------
code/ship/ship.cpp | 2 +-
code/weapon/weapon.h | 4 ++++
code/weapon/weapons.cpp | 17 +++++++++++++++++
6 files changed, 52 insertions(+), 9 deletions(-)