Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 14, 2021, 12:44:18 am
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Here is the nightly for 14 March 2021 - Revision 69be3c8f3
Group: Win32-SSE2
nightly_20210314_69be3c8f3-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210314_69be3c8f3/nightly_20210314_69be3c8f3-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210314_69be3c8f3/nightly_20210314_69be3c8f3-builds-Win32-SSE2.zip))
Group: Linux
nightly_20210314_69be3c8f3-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210314_69be3c8f3/nightly_20210314_69be3c8f3-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210314_69be3c8f3/nightly_20210314_69be3c8f3-builds-Linux.tar.gz))
Group: Win64-SSE2
nightly_20210314_69be3c8f3-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210314_69be3c8f3/nightly_20210314_69be3c8f3-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210314_69be3c8f3/nightly_20210314_69be3c8f3-builds-x64-SSE2.zip))
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commit 85fc1f7ce
Author: Goober5000
Commit: Goober5000
simple hotkey range check
fred2/shipeditordlg.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit a3ce01f25
Author: Baezon
Commit: Baezon
properly initialize a_decay_exponent
code/ship/ship.cpp | 2 ++
1 file changed, 2 insertions(+)
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commit 222799b1a
Author: Baezon
Commit: Baezon
initialize trail alpha exponents for aburn trails
code/ship/ship.cpp | 4 ++++
1 file changed, 4 insertions(+)
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commit 0612a72c2
Author: Baezon
Commit: Baezon
fix FIT with set-object-facing
code/ai/aicode.cpp | 6 ++++--
code/physics/physics.cpp | 12 +-----------
2 files changed, 5 insertions(+), 13 deletions(-)
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commit cf3ce5403
Author: Baezon
Commit: Baezon
comment clarity
code/object/object_flags.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 9c1d1e64c
Author: Baezon
Commit: Baezon
better self kill text
code/playerman/player.h | 2 +-
code/playerman/playercontrol.cpp | 7 +------
2 files changed, 2 insertions(+), 7 deletions(-)
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commit 0fcfe6816
Author: Baezon
Commit: Baezon
add self-damaging weapons
code/object/objcollide.cpp | 3 +++
code/object/object_flags.h | 1 +
code/playerman/playercontrol.cpp | 7 ++++++-
code/weapon/weapon_flags.h | 1 +
code/weapon/weapons.cpp | 4 ++++
5 files changed, 15 insertions(+), 1 deletion(-)