Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 21, 2021, 01:45:55 am
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Here is the nightly for 21 March 2021 - Revision f12d202af
Group: Linux
nightly_20210321_f12d202af-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210321_f12d202af/nightly_20210321_f12d202af-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210321_f12d202af/nightly_20210321_f12d202af-builds-Linux.tar.gz))
Group: Win64-SSE2
nightly_20210321_f12d202af-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210321_f12d202af/nightly_20210321_f12d202af-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210321_f12d202af/nightly_20210321_f12d202af-builds-x64-SSE2.zip))
Group: Win32-SSE2
nightly_20210321_f12d202af-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210321_f12d202af/nightly_20210321_f12d202af-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210321_f12d202af/nightly_20210321_f12d202af-builds-Win32-SSE2.zip))
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commit 827754d6d
Author: Baezon
Commit: Baezon
minor fixes
code/nebula/neb.h | 1 +
code/weapon/beam.cpp | 4 ++--
code/weapon/trails.cpp | 2 +-
3 files changed, 4 insertions(+), 3 deletions(-)
------------------------------------------------------------------------
commit d455e17e3
Author: Goober5000
Commit: Goober5000
add mission flag for starting missions in chase view
code/mission/mission_flags.h | 3 ++-
code/playerman/playercontrol.cpp | 2 +-
fred2/fred.rc | 8 +++++---
fred2/missionnotesdlg.cpp | 6 ++++++
fred2/missionnotesdlg.h | 1 +
fred2/resource.h | 1 +
qtfred/src/ui/dialogs/MissionSpecDialog.cpp | 2 ++
qtfred/ui/MissionSpecDialog.ui | 10 ++++++++++
8 files changed, 28 insertions(+), 5 deletions(-)
------------------------------------------------------------------------
commit 78c79ac88
Author: Baezon
Commit: Baezon
debug clean up
code/mod_table/mod_table.cpp | 10 +++++-----
code/nebula/neb.cpp | 1 -
code/weapon/beam.cpp | 5 ++---
code/weapon/shockwave.cpp | 3 +--
4 files changed, 8 insertions(+), 11 deletions(-)
------------------------------------------------------------------------
commit 6e54ed3df
Author: Baezon
Commit: Baezon
more exponential fog
code/fireball/fireballs.cpp | 2 +-
code/model/modelrender.cpp | 4 ++--
code/nebula/neb.cpp | 4 ++++
code/nebula/neb.h | 18 ++++++++++++++----
code/particle/particle.cpp | 6 +++---
code/ship/shield.cpp | 14 +++++++-------
code/ship/ship.cpp | 2 +-
code/weapon/beam.cpp | 9 +++++++--
code/weapon/shockwave.cpp | 9 ++++++++-
code/weapon/weapons.cpp | 4 ++--
10 files changed, 49 insertions(+), 23 deletions(-)
------------------------------------------------------------------------
commit 3c53b74e5
Author: Baezon
Commit: Baezon
switch to exponential nebula fog
code/def_files/data/effects/fog-f.sdr | 6 +--
code/fireball/fireballs.cpp | 10 ++++-
code/fireball/warpineffect.cpp | 2 +-
code/graphics/opengl/gropengldeferred.cpp | 6 +--
code/graphics/util/uniform_structs.h | 2 +-
code/mod_table/mod_table.cpp | 24 ++++++++++++
code/mod_table/mod_table.h | 4 ++
code/model/modelrender.cpp | 8 ++--
code/nebula/neb.cpp | 61 ++++++++++++-------------------
code/nebula/neb.h | 9 +++--
code/object/objectsort.cpp | 6 +--
code/particle/particle.cpp | 15 ++++++--
code/ship/shield.cpp | 10 ++++-
code/ship/ship.cpp | 4 +-
code/weapon/beam.cpp | 33 ++++++++++++-----
code/weapon/trails.cpp | 5 +++
code/weapon/weapons.cpp | 7 ++++
17 files changed, 136 insertions(+), 76 deletions(-)