Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 15, 2021, 01:48:42 am

Title: Nightly: 15 May 2021 - Revision 2701b557b
Post by: SirKnightly on May 15, 2021, 01:48:42 am
Here is the nightly for 15 May 2021 - Revision 2701b557b



Group: Win32-SSE2
nightly_20210515_2701b557b-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210515_2701b557b/nightly_20210515_2701b557b-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210515_2701b557b/nightly_20210515_2701b557b-builds-Win32-SSE2.zip))


Group: Win64-SSE2
nightly_20210515_2701b557b-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210515_2701b557b/nightly_20210515_2701b557b-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210515_2701b557b/nightly_20210515_2701b557b-builds-x64-SSE2.zip))


Group: Linux
nightly_20210515_2701b557b-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210515_2701b557b/nightly_20210515_2701b557b-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210515_2701b557b/nightly_20210515_2701b557b-builds-Linux.tar.gz))

Code: [Select]
------------------------------------------------------------------------
commit 3d6fe919d
Author: Fabian Woltermann
Commit: Fabian Woltermann

    Add a flag to the Lab's render settings to allow Reflect maps to be toggled on or off
 code/lab/dialogs/render_options.cpp | 9 +++++++++
 code/lab/renderer/lab_renderer.cpp  | 1 +
 code/lab/renderer/lab_renderer.h    | 1 +
 code/model/model.h                  | 1 +
 code/model/modelrender.cpp          | 1 +
 code/ship/ship.cpp                  | 4 ++++
 code/ship/ship_flags.h              | 1 +
 7 files changed, 18 insertions(+)