Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 22, 2021, 01:51:00 am
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Here is the nightly for 22 May 2021 - Revision 61faa3fa9
Group: Win64-SSE2
nightly_20210522_61faa3fa9-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210522_61faa3fa9/nightly_20210522_61faa3fa9-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210522_61faa3fa9/nightly_20210522_61faa3fa9-builds-x64-SSE2.zip))
Group: Linux
nightly_20210522_61faa3fa9-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210522_61faa3fa9/nightly_20210522_61faa3fa9-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210522_61faa3fa9/nightly_20210522_61faa3fa9-builds-Linux.tar.gz))
Group: Win32-SSE2
nightly_20210522_61faa3fa9-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210522_61faa3fa9/nightly_20210522_61faa3fa9-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210522_61faa3fa9/nightly_20210522_61faa3fa9-builds-Win32-SSE2.zip))
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commit 61faa3fa9
Author: Asteroth
Commit: GitHub
improve numerical pecision (#3440)
code/mission/missionparse.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 87f449415
Author: BMagnu
Commit: GitHub
Self-Shadow on 3D-Cockpits (#3437)
code/graphics/2d.h | 2 +-
code/graphics/grstub.cpp | 2 +-
code/graphics/opengl/gropengldraw.h | 2 +-
code/graphics/opengl/gropengltnl.cpp | 5 +++--
code/graphics/shadows.cpp | 2 +-
code/graphics/vulkan/vulkan_stubs.cpp | 2 +-
code/mod_table/mod_table.cpp | 13 +++++++++++++
code/mod_table/mod_table.h | 1 +
code/ship/ship.cpp | 26 ++++++++++++++++++++++++--
9 files changed, 46 insertions(+), 9 deletions(-)