Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 31, 2021, 02:48:38 am
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Here is the nightly for 31 May 2021 - Revision 80f4f1abd
Group: Win32-SSE2
nightly_20210531_80f4f1abd-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210531_80f4f1abd/nightly_20210531_80f4f1abd-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210531_80f4f1abd/nightly_20210531_80f4f1abd-builds-Win32-SSE2.zip))
Group: Linux
nightly_20210531_80f4f1abd-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210531_80f4f1abd/nightly_20210531_80f4f1abd-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210531_80f4f1abd/nightly_20210531_80f4f1abd-builds-Linux.tar.gz))
Group: Win64-SSE2
nightly_20210531_80f4f1abd-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210531_80f4f1abd/nightly_20210531_80f4f1abd-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210531_80f4f1abd/nightly_20210531_80f4f1abd-builds-x64-SSE2.zip))
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commit 80f4f1abd
Author: Asteroth
Commit: GitHub
add weapon ambient sound (#3452)
code/object/objectsnd.cpp | 3 +++
code/weapon/weapon.h | 7 ++++---
code/weapon/weapons.cpp | 7 +++++++
3 files changed, 14 insertions(+), 3 deletions(-)
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commit 11f2920b4
Author: Taylor Richards
Commit: Taylor Richards
add variant of game update packet to tell PXO we want firewall status
code/network/gtrack.cpp | 8 ++++++--
code/network/gtrack.h | 1 +
2 files changed, 7 insertions(+), 2 deletions(-)
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commit 9e4ab292a
Author: Taylor Richards
Commit: Taylor Richards
fix game announcement issue causing first firewall check to fail
code/network/multiui.cpp | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
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commit 51addab00
Author: Taylor Richards
Commit: Taylor Richards
add notification for PXO firewall test
code/network/gtrack.cpp | 24 +++++++++++++++++
code/network/gtrack.h | 1 +
code/network/multi_fstracker.cpp | 56 ++++++++++++++++++++++++++++++++++++++++
code/network/multi_fstracker.h | 3 +++
4 files changed, 84 insertions(+)
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More detailed description of these commits:
1) FSO: add notification for PXO firewall test
A very important step for multi. Any PXO game will now automatically inform the player about whether the game they started is discoverable by other players or not. The message is displayed in the chat screen.
2) FSO: fix game announcement issue causing first firewall check to fail
A minor fix for the previous commit.
3) FSO: add variant of game update packet to tell PXO we want firewall status
Another minor fix for the first commit in this nightly.
4) FSO: add weapon ambient sound (#3452)
Adds a new ambient sound for all weapons, not just player weapons. Enabled with the "$AmbientSnd:" option in the weapon table, and goes after the "$FlyBySnd:" entry.