Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 03, 2021, 02:57:16 am
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Here is the nightly for 03 June 2021 - Revision 22be402de
Group: Win32-SSE2
nightly_20210603_22be402de-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210603_22be402de/nightly_20210603_22be402de-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210603_22be402de/nightly_20210603_22be402de-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20210603_22be402de-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210603_22be402de/nightly_20210603_22be402de-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210603_22be402de/nightly_20210603_22be402de-builds-x64-SSE2.zip))
Group: Linux
nightly_20210603_22be402de-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210603_22be402de/nightly_20210603_22be402de-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210603_22be402de/nightly_20210603_22be402de-builds-Linux.tar.gz))
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commit 22be402de
Author: Asteroth
Commit: GitHub
remove glowpoint 'depth' (#3455)
code/model/modelrender.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 84133c42a
Author: Asteroth
Commit: GitHub
fix ai_aims_from_center flag (#3467)
code/ai/aicode.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit df1c518c3
Author: Joshua Glatt
Commit: GitHub
Validate user-provided values passed to Random::next() (#3464)
code/parse/sexp.cpp | 7 +++++++
code/scripting/api/libs/base.cpp | 21 ++++++++++++++++-----
2 files changed, 23 insertions(+), 5 deletions(-)
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More detailed explanations for these commits.
1) FRED: Validate user-provided values passed to Random::next()
When rand and rand-multiple sexps or the rand32 scripting functions are used, previously they would accept nonsense inputs like 0 or negative numbers. This patch shows a warning if this is tried.
2) FSO: fix ai_aims_from_center flag
Fixes this flag so that it actually works. Previously, it would only help ai aim from the center point of their fighter when using gun convergence.
3) FSO: remove glowpoint 'depth'
This gets rid of an odd portion of the glowpoint calculation that would separate the glowpoint from the model from certain distances and angles.