Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 21, 2021, 02:15:33 am
-
Here is the nightly for 21 June 2021 - Revision a8a9127d8
At least one of the nightly builds failed!
Group: Win64-SSE2
nightly_20210621_a8a9127d8-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210621_a8a9127d8/nightly_20210621_a8a9127d8-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210621_a8a9127d8/nightly_20210621_a8a9127d8-builds-x64-SSE2.zip))
Group: Win32-SSE2
nightly_20210621_a8a9127d8-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210621_a8a9127d8/nightly_20210621_a8a9127d8-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210621_a8a9127d8/nightly_20210621_a8a9127d8-builds-Win32-SSE2.zip))
------------------------------------------------------------------------
commit 028168d39
Author: Joshua Glatt
Commit: GitHub
Add in-game options menu options for lightshafts and bloom (#3501)
code/graphics/opengl/gropenglpostprocessing.cpp | 4 +-
code/graphics/post_processing.cpp | 68 ++++++++++++++++++++++++-
code/graphics/post_processing.h | 9 +++-
code/lab/dialogs/render_options.cpp | 2 +-
code/lab/renderer/lab_renderer.h | 4 +-
5 files changed, 80 insertions(+), 7 deletions(-)
------------------------------------------------------------------------
commit 7dae8940d
Author: Taylor Richards
Commit: GitHub
support opening of web urls on PXO screens (#3485)
code/network/multi_pxo.cpp | 97 +++++++++++++++++++++++++++++++++-------------
code/network/multi_pxo.h | 2 +-
2 files changed, 72 insertions(+), 27 deletions(-)
------------------------------------------------------------------------
commit 814d44c98
Author: Asteroth
Commit: GitHub
Add weapon optimum range for AI fighters (#3457)
code/ai/aibig.cpp | 18 ++++++++++++++++--
code/ai/aicode.cpp | 22 +++++++++++++++++++---
code/ai/aiturret.cpp | 8 ++++----
code/lab/dialogs/class_variables.cpp | 2 +-
code/ship/ship.cpp | 2 +-
code/weapon/weapon.h | 3 ++-
code/weapon/weapons.cpp | 19 ++++++++++++++-----
7 files changed, 57 insertions(+), 17 deletions(-)
------------------------------------------------------------------------
commit 99fb2c00a
Author: Asteroth
Commit: GitHub
fix shooter scaling offsets (#3521)
code/weapon/beam.cpp | 16 ++++++++++++----
1 file changed, 12 insertions(+), 4 deletions(-)
------------------------------------------------------------------------
commit b6fe67607
Author: asarium
Commit: asarium
Remove usage of deprecated CMake module
cmake/Cxx11.cmake | 12 ------------
cmake/platformChecks.cmake | 2 --
cmake/platformChecks.h.in | 2 --
code/cutscene/Decoder.h | 5 ++---
code/cutscene/ffmpeg/internal.h | 10 ++++------
code/globalincs/pstypes.h | 4 +---
code/globalincs/scp_defines.h | 2 --
code/globalincs/toolchain/gcc.h | 2 +-
code/globalincs/toolchain/mingw.h | 2 +-
code/graphics/opengl/ShaderProgram.h | 4 ++--
code/graphics/software/FontManager.h | 6 ++----
code/graphics/util/UniformAligner.h | 8 --------
code/math/fix.h | 15 ++++-----------
code/network/multi_sexp.h | 4 ++--
code/particle/ParticleSourceWrapper.h | 5 ++---
code/particle/effects/ConeShape.h | 5 ++++-
code/particle/effects/SphereShape.h | 6 ++++--
code/pilotfile/FileHandler.h | 5 +++--
code/source_groups.cmake | 1 -
code/utils/unicode.cpp | 4 ++--
20 files changed, 34 insertions(+), 70 deletions(-)
------------------------------------------------------------------------
commit d2c24efef
Author: Baezon
Commit: Baezon
properly handle death due to negative hull repair rate
code/ship/ship.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
------------------------------------------------------------------------
commit 647334f4f
Author: Baezon
Commit: Baezon
redundant fwd declaration
code/weapon/beam.cpp | 3 ---
1 file changed, 3 deletions(-)
------------------------------------------------------------------------
commit 3767758ae
Author: Baezon
Commit: Baezon
bugfix beam attenuation damage
code/weapon/beam.cpp | 14 +++++++-------
code/weapon/beam.h | 2 +-
2 files changed, 8 insertions(+), 8 deletions(-)
------------------------------------------------------------------------
commit 3685a78ea
Author: Goober5000
Commit: Goober5000
make clang happy, and fix a bug in the English handling
code/localization/localize.cpp | 16 ++++++++--------
1 file changed, 8 insertions(+), 8 deletions(-)
------------------------------------------------------------------------
commit 353d66c17
Author: Goober5000
Commit: Goober5000
maintain a copy of the default translations to check against untranslated strings
code/localization/localize.cpp | 148 ++++++++++++++++++++++++++------------
fred2/management.cpp | 4 +-
qtfred/src/mission/management.cpp | 4 +-
3 files changed, 106 insertions(+), 50 deletions(-)