Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: RandomTiger on September 01, 2002, 06:47:16 am
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Whats your favourite fs2 cutscene?
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Bastion rules. :nod:
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Intro, Bastion, and supernova all are very good. :nod:
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They are all quite good
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Intro. The best damn opening vid, I have ever seen. :nod:
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Bastion, definitely...it even had that gloomy feel to it.
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And the bit where the Hercules does that neat spin in front of the hangar. :D
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they were all p1mp cept uh for the last bosch one, splained' a lot emotionally but not actually
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Probably the supernova one.
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1. Into
2. Both ending cutscenes.
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i had to vote for the intro, becasue it is the best one in the game, but none of the cutscenes in fs2 were really to great. The ones in Fs1 were excelent, (Hall Fight, and one of the best game intros ever) and after those the ones in Fs2 were a bit of a let down.
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Originally posted by Akrovah
i had to vote for the intro, becasue it is the best one in the game, but none of the cutscenes in fs2 were really to great. The ones in Fs1 were excelent, (Hall Fight, and one of the best game intros ever) and after those the ones in Fs2 were a bit of a let down.
I agree, the intro in the first FS had a mood, it was impressive as well.
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Puh-leeze. The FS2 intro had just too many inconcistencies.
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The FS1 intro really isn't quite that fantastic either. Better than most, but still... eh. I guess, mostly, I'd just been hearing about it for so long before I got the game.
But yeah. Hallfight was pretty good. Aaaand... I dunno, maybe Colossus. The supernova one woulda been cool, but I got so damn sick of the billions of friggin' immortal Sathanases that further Shivan superpowers were excess upon excess. Enemies should be excessively powerful, but not so much so that it expands beyond sense of proportion- which is why I liked the Lucy, even if it had some cheesy concepts.
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Originally posted by Stryke 9
The FS1 intro really isn't quite that fantastic either. Better than most, but still... eh. I guess, mostly, I'd just been hearing about it for so long before I got the game.
don't forget it's old. I bought FS1 much later, when it was already old, and was impressed by the intro ( but not the hallfight... ). When FS came out, all those cutscenes must have been awesome for the players.
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Its not just the videos that feel different - there was something special about fs1 that fs2 couldn't recapture, despite being a great game. The Great War was groundbreaking - its like someone expecting Half Life 2 to be as special as the first - it can't happen.
fs2 was great, fs1 was better.
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If you included FS1 intro #1
But the supernova for 2 ws it for me... all that awesome destruction! Oops! :wtf:
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The FS2 Bosh cutscenes are way deeper than the stuff in FS1.
And in my opinion the FS1 is still one of the best intros I've ever seen.
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FS1 Intro RULEZ. Although the eyes of the pilot were just strange...
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Originally posted by Tiara
FS1 Intro RULEZ. Although the eyes of the pilot were just strange...
We are talking about FS2... and end(if u die) RULZ!!!!
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Blah...FS2 intro was good and bad. Good because of the nice effects and such. Bad becuz of the inconsistencies. My fave of FS2...would be the supernova. And yes, FS1 had a better feeling in the intro and the hallfight was the best :nod: But Bosch's cutscenes were very deep and more so than the Ancient cutscenes. FS1 captured way more feeling than FS2. But FS2 had more shiny effects :wtf: haha
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From FS2: Collosus, Intro
And most of 'em from FS1. I did especially like the Ancients monologues.
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Yea, the Anchients monolouges were cool. They may not have been as "deep" into the mind of a deranged admiral, but they told of an entire races's history. Their rise and fall in the galaxie and give insight into the true nature of the shivans as being the great presevers as well as the destroyers.
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k i decid The Supernova was sweet, Bastion and Bosch Monolouges.... his and Petrachs' and Snipes Voice kicked ass
edit = POST 666!!!!!
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Yes, I forgot the Collosus cutscene. Pretty nice. :nod: :yes:
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Originally posted by Stunaep
Intro. The best damn opening vid, I have ever seen. :nod:
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I liked Bosch #2. He makes a lot of statements about humanity and human nature and such...
although for pure neatness in cutscenes, i like the Supernova cutscene. Massive battle, a Hoover exploding in the background, random fighters going by... and suddenly the shockwave hits. :devil:
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Bastion Dies
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Originally posted by venom2506
don't forget it's old. I bought FS1 much later, when it was already old, and was impressed by the intro ( but not the hallfight... ). When FS came out, all those cutscenes must have been awesome for the players.
When I got the game with my computer (hadn't played computer games for a long time) I thought "Oh my god, games got this pretty!?" and was like :eek2: for a while
But in FS2 my favorite is the death ending - it feels climatic and gives you a nice ending feeling.
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:D
1.Super Nova Scene
2.Intro
3.Bastion
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although I hated the ship, they did a good job of introducing the colossus. But the FS1 intro was still the best of all of them IMO
"hold on pilot, we'll send a recovery craft --"
"send fighters! send everything you got!"
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I'm not really that keen on any FS2 cutscenes, aside from the Colossus one (with it's Mirfak / Mirfax inconsistencies).
Hallfight is the only one for me, reminds me of System Shock 2, or Starcraft.
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I agree with Mad Bomber, and I regret my vote into the Supernova scene. I liked how deep Bosch's cutscenes were, even if they weren't terribly exciting, and I definitely liked them better than the Ancients ones of FS1.
Still, despite my supernova vote, I have to go with the Colossus cutscene as my favorite. It really makes the Col look like the End-All Be-All of ships. I couldn't wait to take it into the nebula and start wiping out every last Shivan in the system!
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I like the Colossus one cuz it's just sales promo! :D:D
Plus you see the Galatea in it!
The Bastion and the intro are also cool, but I love the Supernova!
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Originally posted by Killfrenzy
I like the Colossus one cuz it's just sales promo! :D:D
lol, hell yeah! I so expected, the first time I saw it, to hear in the end "call 0-900-85-85, and buy, this special offer only, for only $29.99" :D
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"BUY YOUR COLOSSII TODAY!! ONLY C188,939,985 MILLION!!"
:D
But what I want to know is:
Was the inclusion of the Galatea in that cutscene a silly in-joke by :v:, or was it simply a screwup?
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I'm sorry, where exactly was the Galatea in the Colossus cutscene?
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She appears just after the following:
"In the mysterious nebula beyond Gamma Draconis...."
You then see the Colossus moving through space with an Orion class Destroyer clearly visible on her starboard side. You only have a second or so to look at her name, and it's not overly clear, but it says:
GTD Galatea
:D:D
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Cool!
I'm gonna check that out...later
I liked the Nova one the best, wicked music and cool beam fights!
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I liked the Intro and Super Nova, for two reasons. The first is the flashy effects (How not? :) ), and the second (and more important) reason is the music, which was cool all the way through in the Super Nova, and great durign the monologue part of the FS2 Intro.
And what's this nonsense I'm hearing about FS1 being better than FS2? FS2 had better sound, music and graphics, the missions were better and much more immersive, and the FS1 plot was thin enough to get a paper cut from. It was still a great game, but FS2 was just plain better.
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I personally liked all of them. If I "had" to choose the best one in FS2, I would choose the Intro.
It is true that you see many things going on in the moive that does not quite add up with the in-game text information. However if I had to choose which one would be the most logical, and also best present the intentions of the FS story, I would say that the Intro should take precedent over the in-game text.
The Intro presents a battle that takes place in the FS1 timeframe, and it is widely known that the in-game text in FS1 is already full of contradictions, errors, and mistakes. The video however, I think does a lot more to show what the story line is supposed to be. I wont go into all the details that can be gleamed from that intro movie, but as far as I can tell, theres alot of information that can be garnered from it.
So, because I think it provides such a vivid view of the FS universe, which goes along way to clearing up some in-game text confusion and the fact that it is action packed with FS combat, I would have to pick it for the top of the list.
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I tend to agree, but that intro cutscene was not very impressive as far as details are concerned. Just one small example... just as "The Battle for Deneb" flashes on screen, a wing of bombers flys past. You cut to an external view of the bombers and follow them as they make a bombing run against the Lucifer. One gets hit by a missile and ecplodes; the other two continue towards their target. The camera pans out, showing us the Lucifer's front in maximum magnification, and the bombers make their run. Just before they enter range to launch, the Lucifer fires a beam at the Orion... What's odd, you ask? Well, the Lucifer fired a beam where it had none to fire, and the bomber class wasn't consistant. The bombers that flew past the camera were Ursa's; once you cut to a view of the bombers directly, they are Medusa's. Not quite the same. It's things like that (and the wreck of the Hades on Deneb, and the speed with which the Orion moves in the end, and the way the Manticore fires its guns, and so on) make the intro the least reliable, least consistant ingame movie. Still, the massive firefight was nothing short of impressive to those who played the original FS.
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Well, it's not as bad as all that. First of all, the Ursas and Medusas are two different bomber wings; the Medusas come from much farther away than the Ursas do. (Although the Orion seems to do a 180 in that one particular scene: the side with the logo is now facing toward the planet instead of away; unfortunately, it's too small and blurry to read :wink:)
The location where the Lucifer fires its beam is the part where :v: had originally intended the beam to be in concept sketches - it got moved to the front arms before FS1 came out. I have no idea why they moved it back for the FS2 intro.
(Possible explanation for the above: I assume the old location for the beam turned into the "planet devastator" beam weapon used on Vasuda Prime - have a look at the corresponding cbani in FS1. Perhaps the Lucifer decided to fire this particular beam becasuse it wasn't in a good position to use the front beams.)
The Hades on Deneb could be brushed off as yet another unsolved mystery of the GTI. Perhaps they built two, but one got destroyed by the Lucifer at Deneb before they had a chance to use it.
The Orion (I assume you mean the beam-impaled one) moves quickly at the end because the camera is zooming out very fast.
However, I agree that the intro murdilates a lot of details - the Manticore being the most glaring example. Just that some of them can be explained away. :)
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That actually may be the colossus cutscene; I just remember seeing an orion zooming by the Colossus (which is quite funny because it is slower) in some movie. My point is, there are way to many inconsistancies in that intro.
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You guys missed the most glaring omission about the Battle of Deneb - there was no battle. The only ships present were the Galatea, the Lucifer and Alpha Wing. The Lucifer made a snack of the Galatea and jumped out, leaving Alpha wing to fend for themselves (jump out). All the other inconsistencies are minor. (on a side note, I played FS2 first, saw the intro and when I played the corresponding mission in FS1, I was extremely disappointed.)
Finally, the best cutscene ever, in any game, was the FS1 intro - "Oh my God! Were dead! Were all dead!". I voted for the Supernova, as the battle scene was stunning.
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We don't know that for sure. We know that the Galatea was in battle before Alpha wing jumped in - from the previous mission when you receive the transmission "We have engaged the enemy. Destroy the Eva ASAP." And we also know that "The Lucifer has been sighted in the area." from the Doomsday red alert transmission.
So here's a possible explanation. The Legion was battling the Lucifer and a fleet of ships in the middle of the system (the FS2 intro), while the Bastion and the Galatea were guarding the area around the jump node itself. The Lucifer shishkebobs the Legion, creams the fleet, and jumps to where the Galatea is. The Lucifer then obliterates the Galatea and jumps to Vasuda.
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Incidentally, the cbanim for the lucifer (the flyby one I think) shows a complex beam-turret like (IMO) structure on the EXACT location the beam comes from in the FS2 intro.
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Yep - that's what I was referring to here:
The location where the Lucifer fires its beam is the part where :v: had originally intended the beam to be in concept sketches - it got moved to the front arms before FS1 came out. I have no idea why they moved it back for the FS2 intro.
(Possible explanation for the above: I assume the old location for the beam turned into the "planet devastator" beam weapon used on Vasuda Prime - have a look at the corresponding cbani in FS1. Perhaps the Lucifer decided to fire this particular beam becasuse it wasn't in a good position to use the front beams.)
That cbanim was one of the first ones made for FS1, before they finalized the model designs.
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theres an ending cut scence where you live!!! never seen it i always dye like 1000 clicks from the node :mad:
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Yep, if you make sure you are not too far away when the warning hits and then put your engine power up to full and afterburn all the way you can make it.
However as the poll shows the video is not as good. Another way to view it is to get the mve to exe converter and just view it without running the game.
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except that since MVEExtract is illegal, it's off the web, and you'd have to have someone send it to you
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k will someone send me it then i must see this cutscene :drevil:
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Originally posted by Goober5000
So here's a possible explanation. The Legion was battling the Lucifer and a fleet of ships in the middle of the system (the FS2 intro), while the Bastion and the Galatea were guarding the area around the jump node itself. The Lucifer shishkebobs the Legion, creams the fleet, and jumps to where the Galatea is. The Lucifer then obliterates the Galatea and jumps to Vasuda.
That is the most plausible 'not the Galatea in FS2 intro' theory I've ever heard!
But she shows up in the Colossus cutscene anyways - prolly an in-joke! :D
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Originally posted by Killfrenzy
But she shows up in the Colossus cutscene anyways - prolly an in-joke! :D
Or a legit mistake; the Galatea is present in the VP files anyway, so if they were using models they already had to do the render, it wouldn't surprise me if they accidentally chose the wrong model.
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Nah, I think it's an in-joke because you can only see the nameplate for less than a second. :)
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Originally posted by Fry_Day
And what's this nonsense I'm hearing about FS1 being better than FS2? FS2 had better sound, music and graphics, the missions were better and much more immersive, and the FS1 plot was thin enough to get a paper cut from. It was still a great game, but FS2 was just plain better.
:mad2: :mad2: :mad2:
DON'T DIS FREESPACE TGW! [/I][/I]:mad2:
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He's not dissing FS as such - he's just saying that FS2 is far superior.
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Originally posted by Fry_Day
except that since MVEExtract is illegal, it's off the web, and you'd have to have someone send it to you
So if I upload it to my webspace [V] is going to go to the trouble of sueing me?
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Nope. Interplay will.
Actually, though, I doubt they can afford to waste time on such petty affairs when they are pummeling towards the ground at warp speeds