Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 20, 2021, 01:39:14 am
-
Here is the nightly for 20 July 2021 - Revision 37584f576
Group: Win64-SSE2
nightly_20210720_37584f576-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-x64-SSE2.zip))
Group: Linux
nightly_20210720_37584f576-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-Linux.tar.gz))
Group: Win32-SSE2
nightly_20210720_37584f576-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-Win32-SSE2.zip))
------------------------------------------------------------------------
commit 3863d9b5a
Author: Baezon
Commit: Baezon
dont use generic debris for subsystems
code/ship/shipfx.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)