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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 20, 2021, 01:39:14 am

Title: Nightly: 20 July 2021 - Revision 37584f576
Post by: SirKnightly on July 20, 2021, 01:39:14 am
Here is the nightly for 20 July 2021 - Revision 37584f576



Group: Win64-SSE2
nightly_20210720_37584f576-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-x64-SSE2.zip))


Group: Linux
nightly_20210720_37584f576-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-Linux.tar.gz))


Group: Win32-SSE2
nightly_20210720_37584f576-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210720_37584f576/nightly_20210720_37584f576-builds-Win32-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit 3863d9b5a
Author: Baezon
Commit: Baezon

    dont use generic debris for subsystems
 code/ship/shipfx.cpp | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)