Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 13, 2021, 01:42:07 am

Title: Nightly: 13 August 2021 - Revision 47f84846e
Post by: SirKnightly on August 13, 2021, 01:42:07 am
Here is the nightly for 13 August 2021 - Revision 47f84846e



Group: Win64-SSE2
nightly_20210813_47f84846e-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210813_47f84846e/nightly_20210813_47f84846e-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210813_47f84846e/nightly_20210813_47f84846e-builds-x64-SSE2.zip))


Group: Linux
nightly_20210813_47f84846e-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210813_47f84846e/nightly_20210813_47f84846e-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210813_47f84846e/nightly_20210813_47f84846e-builds-Linux.tar.gz))


Group: Win32-SSE2
nightly_20210813_47f84846e-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210813_47f84846e/nightly_20210813_47f84846e-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210813_47f84846e/nightly_20210813_47f84846e-builds-Win32-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit 47f84846e
Author: Asteroth
Commit: GitHub

    fix collision retiming to never be in the future (#3599)
 code/object/objcollide.cpp | 4 ++--
 code/object/objcollide.h   | 4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)
Title: Re: Nightly: 13 August 2021 - Revision 47f84846e
Post by: TopAce on August 15, 2021, 02:52:58 am
Is something wrong with the main download of Win32-SSE2? I only managed to get it through the mirror, but not the main link (I tried three times),