Hard Light Productions Forums
Hosted Projects - FS2 Required => Blue Planet => Topic started by: EatThePath on August 28, 2021, 01:27:29 pm
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Kind of a long shot, but do notes happen to exist for exactly how the various voices were processed for the AoA:DC lines? The GTVA radio-voice filtering, specifically. I would guess but only very tentatively that Battuta was responsible for that? I have done similar filtering in the past so I understand the general techniques that were likely used, but if purely hypothetically someone wanted to recreate the exact sound, trial and error could be a pretty long process. Even with notes an exact fit is unlikely, but it'd probably help.
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HerraTohtori helped out with voice processing.
I keep this bookmarked for future reference: https://pastebin.com/f79291w4
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Oh, well then. That should be precisely everything
I need one would hypothetically need! Bless your foresight and the durability of your bookmarks :D
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Don't forget the voice acting forum here has some good guidance for anyone you might be reaching out to.
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Well, in interests of giving back:
Audacity has gone through changes since then. Chains are gone, Macros do most everything they did as far as I can tell but very slightly differently.
They can also be exported via text, so here's the macro that I arrived at.
NyquistPrompt:Command="(highpass8 *track* 500)" Parameters=""
Distortion:DC_Block="0" Noise_Floor="-70" Parameter_1="50" Parameter_2="50" Repeats="2" Threshold_dB="-6" Type="Leveller"
Normalize:ApplyGain="1" PeakLevel="0" RemoveDcOffset="1" StereoIndependent="0"
StereoToMono:Use_Preset="<Factory Defaults>"
ExportOgg:
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I found the output of my last posted macro unsatisfactory. I don't know if the one Darius saved wasn't the final one or if enough changed with audacity to mess it up, but the results come out pretty quiet and weak compared to the AoA game files. This one may still need adjusting but comes a lot closer
StereoToMono:Use_Preset="<Factory Defaults>"
SelectAll:
NyquistPrompt:Command="(highpass8 *track* 500)" Parameters=""
Compressor:AttackTime="0.2" NoiseFloor="-45" Normalize="1" Ratio="5" ReleaseTime="1" Threshold="-16" UsePeak="1"
LoudnessNormalization:DualMono="1" LUFSLevel="-8" NormalizeTo="0" RMSLevel="-20" StereoIndependent="0"
ExportOgg: