Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 03, 2021, 01:40:06 am
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Here is the nightly for 03 October 2021 - Revision 64b246923
Group: Linux
nightly_20211003_64b246923-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20211003_64b246923/nightly_20211003_64b246923-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20211003_64b246923/nightly_20211003_64b246923-builds-Linux.tar.gz))
Group: Win32-SSE2
nightly_20211003_64b246923-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20211003_64b246923/nightly_20211003_64b246923-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20211003_64b246923/nightly_20211003_64b246923-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20211003_64b246923-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20211003_64b246923/nightly_20211003_64b246923-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20211003_64b246923/nightly_20211003_64b246923-builds-x64-SSE2.zip))
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commit 2b63097c1
Author: BMagnu
Commit: GitHub
Exclude dead subsys from targeting (#3614)
code/hud/hudlock.cpp | 5 +++++
code/ship/ship.cpp | 1 +
code/weapon/weapon_flags.h | 1 +
code/weapon/weapons.cpp | 5 +++++
4 files changed, 12 insertions(+)
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commit ea0ad0935
Author: z64555
Commit: z64555
Cease Targeting properly, without going out of array bounds. Should fix issue #3685.
code/hud/hudtarget.cpp | 33 ++++++++++++++++++++++++++-------
code/hud/hudtarget.h | 17 +++++++++++++++--
2 files changed, 41 insertions(+), 9 deletions(-)
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commit ecea40e38
Author: Kiloku
Commit: GitHub
Allow Lua Scripts to draw rotated rectangles (#3623)
code/graphics/render.cpp | 11 +++++++--
code/graphics/render.h | 3 ++-
code/scripting/api/libs/graphics.cpp | 46 ++++++++++++++++++++++++++++++------
3 files changed, 50 insertions(+), 10 deletions(-)