Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: LtNarol on September 02, 2002, 03:21:54 pm

Title: Full nebulas
Post by: LtNarol on September 02, 2002, 03:21:54 pm
Is there any way to make new ones or edit old ones?  If so how and using which programs?  If these are dedicated programs specially made for '*.neb's, where can I get them?
Title: Full nebulas
Post by: CP5670 on September 02, 2002, 03:44:35 pm
I think there was some small application included with the source code that could do this...
Title: Full nebulas
Post by: Hudzy on September 02, 2002, 04:49:42 pm
I got a feeling theres a max limit of six or something. Anyway, old ones can be edited 'cos I downloaded a bunch from somewhere.
Title: Full nebulas
Post by: Petrarch of the VBB on September 03, 2002, 12:33:26 pm
The nebula backgrounds for full nebs are pcx files, and are thus easily moddable.
Title: Full nebulas
Post by: Nico on September 03, 2002, 01:09:05 pm
the nebulas you fly in are pcx too, poofsomething.pcx or something around the lines
Title: Full nebulas
Post by: CP5670 on September 04, 2002, 01:25:06 pm
Oh, those nebulas; never mind then, I thought you meant the FS1 neb background files. Yes, all the fly-through nebula graphics are also 256x256x8 pcx files and are defined in nebula.tbl. You can only have six of the "poofs" but I haven't seen any such limit on the background files.
Title: Full nebulas
Post by: LtNarol on September 04, 2002, 04:45:08 pm
i know about poofs and nbacks, i need to know what the .nebs are and how to edit them
Title: Full nebulas
Post by: Solatar on September 04, 2002, 06:24:21 pm
Easy, put your new nebula background in the data/effects folder, and add it to the nebula table. I think. For poofs, you will have to rename some.
Title: Full nebulas
Post by: quadinhonic_II on September 04, 2002, 06:28:41 pm
Quote
Originally posted by Hades
and add it to the nebula table. .


I think you mean the stars.tbl
Title: Full nebulas
Post by: ShadowWolf_IH on September 04, 2002, 06:49:38 pm
the easy way is to email someone who knows....that would be aldo.  His Casualties of War mod has two new ones in it.
Title: Full nebulas
Post by: Alikchi on September 04, 2002, 07:23:53 pm
No, he means the nebula table
Not the background table
Title: Full nebulas
Post by: ShadowWolf_IH on September 04, 2002, 08:09:07 pm
i mean that too.
Title: Full nebulas
Post by: CP5670 on September 04, 2002, 08:58:58 pm
Quote
i know about poofs and nbacks, i need to know what the .nebs are and how to edit them


Those were used to define the placement of the FS1 nebula backgrounds and don't do anything in FS2; as I said before, I think I remember some extra program included in the source code that let one make these files. (can't check for certain since I do not have my main computer here) Actually, if you go into FRED2's background editor, you might see that "pattern" section; this was used to select the neb file to be used in the original FRED but is just an FS1 relic in FRED2, but it suggests that the appropriate rendering code still probably exists in the game.
Title: Full nebulas
Post by: Solatar on September 05, 2002, 03:00:43 pm
I tried using that once in fs2. The game crashed.
Title: Full nebulas
Post by: quadinhonic_II on September 05, 2002, 04:30:44 pm
Quote
Originally posted by Alikchi
No, he means the nebula table
Not the background table


My bad. I never noticed it in the root.vp before.

What exactly does\is the nebula.tbl do\for?