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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 11, 2021, 12:54:53 am

Title: Nightly: 11 December 2021 - Revision dbe60decb
Post by: SirKnightly on December 11, 2021, 12:54:53 am
Here is the nightly for 11 December 2021 - Revision dbe60decb



Group: Linux
nightly_20211211_dbe60decb-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20211211_dbe60decb/nightly_20211211_dbe60decb-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20211211_dbe60decb/nightly_20211211_dbe60decb-builds-Linux.tar.gz))


Group: Win64-SSE2
nightly_20211211_dbe60decb-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20211211_dbe60decb/nightly_20211211_dbe60decb-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20211211_dbe60decb/nightly_20211211_dbe60decb-builds-x64-SSE2.zip))


Group: Win32-SSE2
nightly_20211211_dbe60decb-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20211211_dbe60decb/nightly_20211211_dbe60decb-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20211211_dbe60decb/nightly_20211211_dbe60decb-builds-Win32-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit dbe60decb
Author: BMagnu
Commit: GitHub

    Expose OSWPT to Lua and allow for LuaSEXP argument (#3637)
 code/parse/sexp.cpp               | 109 +++++++++--------------
 code/parse/sexp.h                 |  39 ++++++++
 code/parse/sexp/LuaSEXP.cpp       |  20 ++++-
 code/scripting/api/objs/oswpt.cpp | 183 ++++++++++++++++++++++++++++++++++++++
 code/scripting/api/objs/oswpt.h   |  16 ++++
 code/source_groups.cmake          |   2 +
 6 files changed, 301 insertions(+), 68 deletions(-)