Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 28, 2022, 12:47:12 am
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Here is the nightly for 28 January 2022 - Revision c9da6156b
Group: Linux
nightly_20220128_c9da6156b-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220128_c9da6156b/nightly_20220128_c9da6156b-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220128_c9da6156b/nightly_20220128_c9da6156b-builds-Linux.tar.gz))
Group: Win64-SSE2
nightly_20220128_c9da6156b-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220128_c9da6156b/nightly_20220128_c9da6156b-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220128_c9da6156b/nightly_20220128_c9da6156b-builds-x64-SSE2.zip))
Group: Win32-SSE2
nightly_20220128_c9da6156b-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220128_c9da6156b/nightly_20220128_c9da6156b-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220128_c9da6156b/nightly_20220128_c9da6156b-builds-Win32-SSE2.zip))
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commit c9da6156b
Author: BMagnu
Commit: GitHub
Fix missing sound stop for non-flipped sound segments (#3969)
code/model/modelanimation_segments.cpp | 3 +++
1 file changed, 3 insertions(+)