Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 17, 2022, 12:47:17 am
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Here is the nightly for 17 February 2022 - Revision b005d4ab3
Group: Win64-SSE2
nightly_20220217_b005d4ab3-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220217_b005d4ab3/nightly_20220217_b005d4ab3-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220217_b005d4ab3/nightly_20220217_b005d4ab3-builds-x64-SSE2.zip))
Group: Linux
nightly_20220217_b005d4ab3-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220217_b005d4ab3/nightly_20220217_b005d4ab3-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220217_b005d4ab3/nightly_20220217_b005d4ab3-builds-Linux.tar.gz))
Group: Win32-SSE2
nightly_20220217_b005d4ab3-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220217_b005d4ab3/nightly_20220217_b005d4ab3-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220217_b005d4ab3/nightly_20220217_b005d4ab3-builds-Win32-SSE2.zip))
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commit 1c19238e7
Author: wookieejedi
Commit: GitHub
Expand scripting string functions (#4035)
code/scripting/api/libs/base.cpp | 37 +++++++++++++++++++++++++++++++++++++
1 file changed, 37 insertions(+)
------------------------------------------------------------------------
commit e2f63a234
Author: Goober5000
Commit: Goober5000
rename and document several model coordinate functions
code/actions/types/ParticleEffectAction.cpp | 2 +-
code/actions/types/PlaySoundAction.cpp | 2 +-
code/ai/aibig.cpp | 4 +-
code/ai/aicode.cpp | 10 +--
code/ai/aiturret.cpp | 18 ++--
code/asteroid/asteroid.cpp | 14 +--
code/camera/camera.cpp | 10 +--
code/debris/debris.cpp | 16 ++--
code/decals/decals.cpp | 6 +-
code/model/model.h | 64 +++++++++-----
code/model/modelcollide.cpp | 4 +-
code/model/modelread.cpp | 131 +++++++++-------------------
code/model/modelrender.cpp | 8 +-
code/object/collideshipship.cpp | 14 +--
code/object/collideshipweapon.cpp | 2 +-
code/particle/ParticleSource.cpp | 2 +-
code/scripting/api/objs/mc_info.cpp | 2 +-
code/scripting/api/objs/model_path.cpp | 2 +-
code/scripting/api/objs/subsystem.cpp | 2 +-
code/ship/ship.cpp | 10 +--
code/ship/shipfx.cpp | 32 +++----
code/ship/shiphit.cpp | 14 +--
code/weapon/beam.cpp | 6 +-
23 files changed, 171 insertions(+), 204 deletions(-)