Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: CODEDOG ND on July 26, 2001, 02:49:00 pm
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(http://sienarfleetsystems.homestead.com/files/trap.jpg)
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What!?!? I'm not crazy, but the rest of you are! =)
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im still working on those textures though.
and its only 213 polys!
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What!?!? I'm not crazy, but the rest of you are! =)
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Well, it seems it looks cool, but... I can't really see it lol
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Too... many... lens... flares...
The ship is pretty froody, htough. I give it an 8 on the Stryke-o-meter (out of a possible 9: you lost half a point for the background and half because I didn't make it).
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Left Behind:
www.wpierce.com/wlp/FS2/lbmain.html ("http://www.wpierce.com/wlp/FS2/lbmain.html")
I'm right.
You're wrong.
Any questions?(Shut up back there!)
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I don't like it, but you did a very good job on it. Keep up the excellent moddeling. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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well i...didnt..put...any...lens..flares...on..it... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
But i did put some lights in the scene b/c the ship is too dark at the moment those are only alpha versions of the textures.
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What!?!? I'm not crazy, but the rest of you are! =)
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I'd lie the asteroids to look like this ingame...
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218 polys?! I think you could afford to spend a few more...it IS a capship, after all, and a little more detail never hurt anyone. Looks cool though. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
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b/c i havent added turrets yet. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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What!?!? I'm not crazy, but the rest of you are! =)
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(http://sienarfleetsystems.homestead.com/files/Proteus.jpg)
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What!?!? I'm not crazy, but the rest of you are! =)
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I see a good place for 6 beam turrets (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Sushi:
218 polys?! I think you could afford to spend a few more...it IS a capship, after all, and a little more detail never hurt anyone. Looks cool though. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Hey, this way, you really can use 10 capital ships to take out that Sathanas and not cause havok for FS2! If it can look nice with low poly count, why not? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) (That is assuming it DOES look nice...) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Distortion ("http://www.3dactionplanet.com/redfaction/mf/")
The Perfect Storm ("http://www.3dap.com/hlp/hosted/tps/")
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Second opinion: CyberDick 3000
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Seriously, though: It DOES look pretty nice...
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Originally posted by Stryke 9:
Second opinion: CyberDick 3000
My brother agrees with that. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
IRC: /server twisted.ma.us.DAL.net /join #Deneb ("http://denebsystem0.tripod.com/chat.html")
Visit The Deneb System ("http://denebsystem0.tripod.com/").
Balance?! Don't you talk to me about balance when you've seen all the Sathanases the Shivans have!! - Joey_21
Checkout the System Madness II campaign ("http://denebsystem0.tripod.com/chi2orionis.html")
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LOL
Yeah, I think it was better with the textures that weren't so... smooth. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Distortion ("http://www.3dactionplanet.com/redfaction/mf/")
The Perfect Storm ("http://www.3dap.com/hlp/hosted/tps/")
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then ppl would complain about it being too blocky. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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What!?!? I'm not crazy, but the rest of you are! =)
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Whoa, that's really cool - great job, I love it. If you have trouble deciding on the skins, why not make two versions? One adapted for nebula operations or something, and give it some array textures from the Charybdis. Done (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Raa Tor'h:
I see a good place for 6 beam turrets (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
deep space exploration vessel... not Ubber Powerfull Superdestroyer Killing Machine (tm) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Maybe true, but it does seem to have a fighter bay - or is that a launch pad for some unmanned probes, like those by Dark? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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both (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
its larger than you think. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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What!?!? I'm not crazy, but the rest of you are! =)
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Now, now, no being filthy here, CD. We don't want to alert the nice policemen, now do we?
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Left Behind:
www.wpierce.com/wlp/FS2/lbmain.html ("http://www.wpierce.com/wlp/FS2/lbmain.html")
I'm right.
You're wrong.
Any questions?(Shut up back there!)