Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on April 04, 2022, 01:57:26 am
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Here is the nightly for 04 April 2022 - Revision 798eecdad
Group: Win32-SSE2
nightly_20220404_798eecdad-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220404_798eecdad/nightly_20220404_798eecdad-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220404_798eecdad/nightly_20220404_798eecdad-builds-Win32-SSE2.zip))
Group: Linux
nightly_20220404_798eecdad-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220404_798eecdad/nightly_20220404_798eecdad-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220404_798eecdad/nightly_20220404_798eecdad-builds-Linux.tar.gz))
Group: Win64-SSE2
nightly_20220404_798eecdad-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220404_798eecdad/nightly_20220404_798eecdad-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220404_798eecdad/nightly_20220404_798eecdad-builds-x64-SSE2.zip))
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commit e2504bd16
Author: BMagnu
Commit: GitHub
Add 'pause on reverse' animation flag (#4084)
code/model/modelanimation.cpp | 3 ++-
code/model/modelanimation.h | 1 +
2 files changed, 3 insertions(+), 1 deletion(-)
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commit e577e8db8
Author: EatThePath
Commit: GitHub
lua ship.checkVisibility mimicing sexp ship-is-visible (#4132)
code/parse/sexp.cpp | 47 +++-------------------------------
code/scripting/api/objs/ship.cpp | 20 +++++++++++++++
code/ship/ship.cpp | 54 ++++++++++++++++++++++++++++++++++++++++
code/ship/ship.h | 3 +++
4 files changed, 80 insertions(+), 44 deletions(-)
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commit abfa4b8fb
Author: Birk Magnussen
Commit: Birk Magnussen
Make Animations more Robust and fix techroom turret lookup
code/model/modelanimation.cpp | 37 ++++++++++++++++++++++++++++++-------
code/model/modelanimation.h | 6 +++++-
2 files changed, 35 insertions(+), 8 deletions(-)
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commit 063d7afcf
Author: wookieejedi
Commit: GitHub
Fix destroyed submodels showing in techroom (#4138)
code/model/modelread.cpp | 5 +----
1 file changed, 1 insertion(+), 4 deletions(-)
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commit 4d33ed6c9
Author: Goober5000
Commit: Goober5000
make HUD target distance consistent
code/hud/hud.cpp | 13 +++++--------
code/hud/hudbrackets.cpp | 2 +-
code/hud/hudtarget.cpp | 39 ++++++++++++++++++++++++++++++++-------
3 files changed, 38 insertions(+), 16 deletions(-)
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commit 87eb2945f
Author: Goober5000
Commit: Goober5000
follow-up to 4074: elaborate the most common error message
code/menuui/playermenu.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 47d5582a3
Author: Goober5000
Commit: Goober5000
address highlighting for events with background colors
fred2/eventeditor.cpp | 28 ++++++++++++++++++++++++++--
1 file changed, 26 insertions(+), 2 deletions(-)
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commit d92e8f415
Author: Goober5000
Commit: Goober5000
add nebula fog color override, plus missionsave support which wasn't implemented before
code/lab/renderer/lab_renderer.cpp | 6 ++-
code/mission/mission_flags.h | 1 +
code/mission/missionparse.cpp | 6 ++-
code/nebula/neb.cpp | 88 +++++++++++++++++-----------------
code/nebula/neb.h | 5 +-
code/parse/sexp.cpp | 14 ++++--
fred2/bgbitmapdlg.cpp | 97 ++++++++++++++++++++++++++++++++++----
fred2/bgbitmapdlg.h | 11 ++++-
fred2/missionsave.cpp | 18 ++++++-
freespace2/freespace.cpp | 2 +-
qtfred/src/mission/missionsave.cpp | 18 ++++++-
11 files changed, 195 insertions(+), 71 deletions(-)
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commit 475e3eb95
Author: Goober5000
Commit: Goober5000
add ui for nebula fog color and nebula poofs, plus implement poof list
fred2/bgbitmapdlg.cpp | 72 ++++++++++++++++++++++++++++-----------------------
fred2/bgbitmapdlg.h | 1 -
fred2/fred.rc | 29 +++++++++++----------
fred2/resource.h | 19 +++++++-------
4 files changed, 64 insertions(+), 57 deletions(-)