Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 25, 2022, 02:04:06 am
-
Here is the nightly for 25 May 2022 - Revision 53aec7e4e
Group: Win32-SSE2
nightly_20220525_53aec7e4e-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220525_53aec7e4e/nightly_20220525_53aec7e4e-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220525_53aec7e4e/nightly_20220525_53aec7e4e-builds-Win32-SSE2.zip))
Group: Linux
nightly_20220525_53aec7e4e-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220525_53aec7e4e/nightly_20220525_53aec7e4e-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220525_53aec7e4e/nightly_20220525_53aec7e4e-builds-Linux.tar.gz))
Group: Win64-SSE2
nightly_20220525_53aec7e4e-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220525_53aec7e4e/nightly_20220525_53aec7e4e-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220525_53aec7e4e/nightly_20220525_53aec7e4e-builds-x64-SSE2.zip))
------------------------------------------------------------------------
commit 54413fa0f
Author: Goober5000
Commit: Goober5000
fix some memory management problems in the for-* operators
code/parse/sexp.cpp | 102 +++++++++++++++++++++++++++++++---------------------
1 file changed, 62 insertions(+), 40 deletions(-)